Player Matchup

Bacchus
Bacchus
Platinum IV
OmgFriedChicken
Bacchus
Platinum IV
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 278L
1,889 MMR
Party 1
Persephone
Persephone
Platinum III
TMML_Drew
Persephone
Platinum III
Level 123
God Stats
0W - 2L
1,354 SR
Queue Stats
16W - 13L
1,802 MMR
Party 1
Fenrir
Fenrir
Platinum I
TheEvaporation
Fenrir
Platinum I
Level 78
God Stats
32W - 27L
1,707 SR
Queue Stats
306W - 293L
1,884 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,520 SR
1,858 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,653 SR
1,858 MMR
Ullr
Ullr
Platinum II
BrainDamagedHat
Ullr
Platinum II
Level 46
God Stats
7W - 5L
1,909 SR
Queue Stats
13W - 6L
1,997 MMR
Party 2
Merlin
Merlin
Platinum IV
SauceTheDripGod
Merlin
Platinum IV
Level 143
God Stats
2W - 1L
1,537 SR
Queue Stats
94W - 78L
1,878 MMR
Party 2
Tyr
Tyr
Gold II
Treal_Steal
Tyr
Gold II
Level 104
God Stats
2W - 2L
1,513 SR
Queue Stats
114W - 87L
1,700 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 3
11,930
597
11,561
17,088
21,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
TMML_Drew
Persephone
14
0 / 6 / 10
12,628
631
10,711
17,838
4,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 5 / 4
13,360
668
7,369
16,020
14,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeimdallrYemojaKumbhakarnaOdinChaac

VS

Bans
KukulkanAchillesHou YiXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 3
15,270
764
17,701
11,877
4,658
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 6
12,917
646
8,298
11,749
4,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 6
13,492
675
7,228
11,892
13,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
17
17
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
L
5
6
3
1.08
W
1
7
6
0.57
L
Persephone
TMML_Drew
Persephone
0
6
10
0.83
L
7
5
4
1.8
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
33,227
50,946
Taken
35,518
40,460
Mitigated
22,557
9,848
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,701
7,625
0
1,620
11,877
4,658
1,830
7,620
4,257
0
78,904
L
11,561
1,212
1,064
1,946
17,088
21,920
0
3,397
13,691
34,981
256
W
8,298
121
0
2,038
11,749
4,235
0
8,382
3,367
59,093
0
L
Persephone
TMML_Drew
Persephone
10,711
999
122
3,884
17,838
4,344
539
3,211
14,627
60,003
0
L
7,369
1,919
0
2,832
16,020
14,196
905
1,786
14,234
0
33,489
W
7,228
1,231
0
2,947
11,892
13,664
717
6,126
5,766
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
41,679
214
Minions Killed
262
0
Camps Cleared
0
1,058,649
Distance Traveled
1,101,245
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,270
764
121
6
0
376,649
4
L
Bacchus
11,930
597
49
2
0
359,902
6
W
Merlin
12,917
646
103
5
0
324,028
1
L
Persephone
12,628
631
102
5
0
321,268
4
L
Fenrir
13,360
668
63
3
0
377,479
5
W
Tyr
13,492
675
38
2
0
400,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role