Player Matchup

Hercules
Hercules
Bronze III
xSyrian
Hercules
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,272 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,500 SR
1,181 MMR
He Bo
He Bo
Silver IV
iPodShuffle
He Bo
Silver IV
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 176L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
xSyrian
Hercules
10
2 / 0 / 0
6,501
929
1,590
5,498
2,154
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabPeleSkadiHou YiKali

VS

Bans
AnhurBakasuraHelAnubisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,692
670
1,366
2,042
857
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
xSyrian
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,590
Damage
1,366
5,498
Taken
2,042
2,154
Mitigated
857
1,918
Healing
270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,366
188
0
270
2,042
857
0
0
2,042
9,379
0
W
Hercules
xSyrian
Hercules
1,590
793
0
1,918
5,498
2,154
768
1,466
4,032
0
23,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,501
Gold Earned
4,692
54
Minions Killed
15
0
Camps Cleared
0
144,440
Distance Traveled
78,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,692
670
15
2
0
78,062
0
W
Hercules
6,501
929
54
8
0
144,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role