Player Matchup

Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MiiMiiGiggles
Nemesis
Level 6
God Stats
7W - 1L
1,864 SR
Queue Stats
33W - 15L
1,877 Elo+
Solo
Bellona
Bellona
OscarMejia1811
Bellona
Level 29
God Stats
32W - 28L
1,562 SR
Queue Stats
89W - 98L
1,712 Elo+
Solo
Ymir
Ymir
Sevenred11
Ymir
Level 26
God Stats
23W - 21L
1,500 SR
Queue Stats
150W - 145L
1,448 Elo+
Solo
Medusa
Medusa
show715oceanic
Medusa
Level 28
God Stats
10W - 8L
1,307 SR
Queue Stats
23W - 34L
1,741 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,656 Elo+

VS

Team Averages
Level 19
1,586 SR
1,650 Elo+
Set
Set
Carmen selene
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 233L
1,815 Elo+
Solo
Erlang Shen
Erlang Shen
DreadWhistle120
Erlang Shen
Level 6
God Stats
1W - 3L
1,731 SR
Queue Stats
13W - 12L
1,774 Elo+
Solo
Mercury
Mercury
TB Porkzilla
Mercury
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 64L
1,677 Elo+
Solo
Poseidon
Poseidon
Zyphum
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,560 Elo+
Solo
Apollo
Apollo
nicotinepoisoned
Apollo
Level 27
God Stats
4W - 5L
1,699 SR
Queue Stats
173W - 171L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 3
6,698
515
2,369
3,782
771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
12
6 / 1 / 0
8,142
626
5,455
7,244
2,363
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 2 / 1
8,061
620
5,474
8,557
9,890
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 3 / 6
7,336
564
5,395
8,648
4,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 2
7,190
553
6,825
4,828
1,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 0
7,669
590
5,770
8,985
3,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
DreadWhistle120
Erlang Shen
9
1 / 7 / 1
5,816
447
2,898
8,921
3,137
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
TB Porkzilla
Mercury
8
0 / 6 / 3
5,658
435
1,848
8,796
2,448
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Zyphum
Poseidon
9
0 / 8 / 1
5,483
422
2,604
6,655
1,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 0
5,672
436
3,292
4,532
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
25
Kills
7
8
Deaths
26
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
3
1.25
L
5
2
0
2.5
L
Erlang Shen
DreadWhistle120
Erlang Shen
1
7
1
0.21
W
Nemesis
6
1
0
6
W
7
2
1
3.75
W
4
3
6
2.33
L
Mercury
TB Porkzilla
Mercury
0
6
3
0.25
L
Poseidon
Zyphum
Poseidon
0
8
1
0.06
L
1
3
0
0.33
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
16,412
33,059
Taken
37,889
18,820
Mitigated
11,885
13,404
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,369
328
0
1,850
3,782
771
1,275
0
3,782
28,665
0
L
5,770
2,148
0
2,677
8,985
3,367
0
2,508
6,477
0
42,602
L
Erlang Shen
DreadWhistle120
Erlang Shen
2,898
1,331
0
966
8,921
3,137
0
648
8,273
0
14,152
W
Nemesis
5,455
2,512
0
3,970
7,244
2,363
0
0
7,244
0
45,159
W
5,474
2,717
0
4,229
8,557
9,890
1,201
0
8,557
0
37,623
W
5,395
477
459
2,132
8,648
4,175
389
1,382
7,266
23,013
0
L
Mercury
TB Porkzilla
Mercury
1,848
912
0
1,780
8,796
2,448
0
2,443
6,353
0
20,693
L
Poseidon
Zyphum
Poseidon
2,604
1,141
0
0
6,655
1,618
726
1,679
4,976
24,553
0
L
3,292
1,767
0
0
4,532
1,315
632
486
4,046
0
22,435
W
6,825
3,231
0
764
4,828
1,621
1,224
1,222
3,606
0
32,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
30,298
297
Minions Killed
236
0
Camps Cleared
0
1,069,184
Distance Traveled
1,090,777
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,698
515
62
5
0
211,415
5
L
Set
7,669
590
84
6
0
230,495
2
L
Erlang Shen
5,816
447
19
1
0
196,748
0
W
Nemesis
8,142
626
91
7
0
209,305
0
W
Bellona
8,061
620
69
5
0
218,656
0
W
Ymir
7,336
564
25
2
0
205,898
1
L
Mercury
5,658
435
43
3
0
221,313
1
L
Poseidon
5,483
422
43
3
0
209,634
0
L
Apollo
5,672
436
47
4
0
232,587
0
W
Medusa
7,190
553
50
4
0
223,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role