Player Matchup

Zeus
Zeus
Pepe_Le_Pew__Pew
Zeus
Level 10
God Stats
3W - 2L
1,210 SR
Queue Stats
3W - 2L
1,076 Elo+
Party 1
Bellona
Bellona
ScarlightRedDrag
Bellona
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 35L
1,207 Elo+
Party 1
Loki
Loki
resonancloth
Loki
Level 47
God Stats
5W - 2L
1,779 SR
Queue Stats
167W - 152L
1,362 Elo+
Party 1
Team Averages
Level 34
1,496 SR
1,215 Elo+

VS

Team Averages
Level 24
1,546 SR
1,408 Elo+
Heimdallr
Heimdallr
EKliPsE Sh4doW
Heimdallr
Level 29
God Stats
22W - 13L
1,525 SR
Queue Stats
137W - 126L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
RPGmaster450
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,321 Elo+
Party 2
Serqet
Serqet
lipmob2
Serqet
Level 25
God Stats
2W - 2L
1,612 SR
Queue Stats
97W - 94L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 13
13,521
712
17,215
13,855
2,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 4 / 12
14,018
738
12,854
19,750
27,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
13 / 8 / 8
15,609
822
13,112
16,923
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EKliPsE Sh4doW
Heimdallr
16
12 / 8 / 9
14,695
773
22,178
15,025
6,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
RPGmaster450
Jormungandr
14
5 / 8 / 12
12,635
665
10,962
17,383
12,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
lipmob2
Serqet
12
5 / 13 / 8
12,182
641
8,737
18,995
6,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
28
Kills
22
22
Deaths
29
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EKliPsE Sh4doW
Heimdallr
12
8
9
2.06
W
6
10
13
1.25
L
Jormungandr
RPGmaster450
Jormungandr
5
8
12
1.38
W
9
4
12
3.75
L
Serqet
lipmob2
Serqet
5
13
8
0.69
W
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
41,877
50,528
Taken
51,403
35,077
Mitigated
25,555
7,413
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EKliPsE Sh4doW
Heimdallr
22,178
6,079
0
1,320
15,025
6,697
1,427
4,466
10,559
0
61,887
W
17,215
4,415
0
350
13,855
2,977
1,638
2,540
10,813
41,729
0
L
Jormungandr
RPGmaster450
Jormungandr
10,962
3,104
0
16
17,383
12,769
187
7,503
9,880
35,473
0
W
12,854
3,787
1,023
3,855
19,750
27,551
684
5,045
14,292
0
39,878
L
Serqet
lipmob2
Serqet
8,737
3,013
405
2,943
18,995
6,089
217
5,295
13,700
177
22,192
W
13,112
5,891
0
2,185
16,923
4,549
1,034
3,591
13,145
0
61,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
39,512
185
Minions Killed
162
0
Camps Cleared
0
1,012,121
Distance Traveled
822,966
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,695
773
88
5
0
273,128
0
W
Zeus
13,521
712
51
3
0
227,718
0
L
Jormungandr
12,635
665
36
2
0
285,080
0
W
Bellona
14,018
738
44
2
0
458,678
1
L
Serqet
12,182
641
38
2
0
264,758
4
W
Loki
15,609
822
90
5
0
325,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role