Player Matchup

Ra
Ra
Arthunith
Ra
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
DrSquirrel13
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
EnFo
Thor
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 47L
1,423 Elo+
Party 1
He Bo
He Bo
RaYn0r
He Bo
Level 159
God Stats
6W - 1L
1,308 SR
Queue Stats
46W - 33L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
marikun
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,198 Elo+
Solo
Team Averages
Level 105
1,462 SR
1,394 Elo+

VS

Team Averages
Level 48
1,489 SR
1,525 Elo+
Ra
Ra
LukessoCZE
Ra
Level 36
God Stats
3W - 6L
1,215 SR
Queue Stats
44W - 42L
1,542 Elo+
Solo
He Bo
He Bo
Nennix
He Bo
Level 45
God Stats
3W - 5L
1,753 SR
Queue Stats
95W - 85L
1,491 Elo+
Solo
Izanami
Izanami
Thib74
Izanami
Level 42
God Stats
5W - 1L
1,690 SR
Queue Stats
160W - 158L
1,372 Elo+
Solo
Guan Yu
Guan Yu
perlak14
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,707 Elo+
Party 2
Nox
Nox
stopamigram
Nox
Level 47
God Stats
3W - 4L
1,289 SR
Queue Stats
75W - 79L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 26
13,604
1,046
15,214
13,719
4,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DrSquirrel13
Sun Wukong
19
1 / 12 / 17
11,909
916
3,704
25,062
10,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
EnFo
Thor
20
11 / 6 / 27
16,770
1,290
20,898
20,045
22,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
RaYn0r
He Bo
20
22 / 7 / 12
17,722
1,363
41,139
18,968
7,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
marikun
Ah Muzen Cab
20
4 / 7 / 24
13,174
1,013
15,923
16,130
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 18
15,173
1,167
22,389
15,489
5,198
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Nennix
He Bo
20
7 / 12 / 18
13,715
1,055
23,854
19,889
5,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Thib74
Izanami
20
4 / 12 / 21
13,500
1,038
16,735
22,244
7,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
perlak14
Guan Yu
20
4 / 7 / 21
13,397
1,031
12,549
30,080
18,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 5 / 16
14,168
1,090
12,488
12,668
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
129
41
Kills
35
35
Deaths
41
106
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
3
26
5.33
W
Sun Wukong
DrSquirrel13
Sun Wukong
1
12
17
0.79
W
Thor
EnFo
Thor
11
6
27
4.08
L
10
5
18
3.8
L
He Bo
Nennix
He Bo
7
12
18
1.33
W
He Bo
RaYn0r
He Bo
22
7
12
4
L
Izanami
Thib74
Izanami
4
12
21
1.21
W
Ah Muzen Cab
marikun
Ah Muzen Cab
4
7
24
2.29
L
Guan Yu
perlak14
Guan Yu
4
7
21
2.07
L
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,878
Damage
88,015
93,924
Taken
100,370
51,318
Mitigated
41,002
12,453
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,214
1,307
4,104
826
13,719
4,970
0
8,714
5,005
53,036
0
W
Sun Wukong
DrSquirrel13
Sun Wukong
3,704
987
0
460
25,062
10,271
0
17,622
7,440
0
13,815
W
Thor
EnFo
Thor
20,898
3,227
0
944
20,045
22,521
0
11,996
8,049
0
50,372
L
22,389
1,008
3,957
3,096
15,489
5,198
0
7,626
7,863
69,006
0
L
He Bo
Nennix
He Bo
23,854
1,370
0
1,626
19,889
5,995
0
10,821
9,068
40,577
0
W
He Bo
RaYn0r
He Bo
41,139
926
0
2,898
18,968
7,201
0
10,720
8,248
60,886
0
L
Izanami
Thib74
Izanami
16,735
12,146
0
324
22,244
7,639
0
10,637
11,607
0
47,158
W
Ah Muzen Cab
marikun
Ah Muzen Cab
15,923
8,604
0
3,221
16,130
6,355
0
9,679
6,451
0
50,202
L
Guan Yu
perlak14
Guan Yu
12,549
1,080
1,213
2,946
30,080
18,166
0
19,813
10,267
0
20,193
L
12,488
1,066
0
0
12,668
4,004
0
7,456
5,212
28,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,179
Gold Earned
69,953
276
Minions Killed
288
8
Camps Cleared
10
1,204,659
Distance Traveled
1,256,274
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,604
1,046
76
6
0
297,351
1
W
Sun Wukong
11,909
916
22
2
0
178,902
0
W
Thor
16,770
1,290
61
5
7
242,093
3
L
Ra
15,173
1,167
83
6
1
276,325
0
L
He Bo
13,715
1,055
45
3
1
229,124
0
W
He Bo
17,722
1,363
44
3
0
251,491
0
L
Izanami
13,500
1,038
96
7
3
224,896
0
W
Ah Muzen Cab
13,174
1,013
73
6
1
234,822
0
L
Guan Yu
13,397
1,031
22
2
1
266,224
1
L
Nox
14,168
1,090
42
3
4
259,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role