Player Matchup

Jormungandr
Jormungandr
BiGhErM808
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,270 Elo+
Party 1
Medusa
Medusa
Luxurious
Medusa
Level 81
God Stats
1W - 2L
1,304 SR
Queue Stats
64W - 63L
1,368 Elo+
Solo
Ganesha
Ganesha
Officer_Hotdog
Ganesha
Level 122
God Stats
5W - 6L
1,532 SR
Queue Stats
126W - 128L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Rhino59
Heimdallr
Level 148
God Stats
10W - 5L
1,495 SR
Queue Stats
452W - 495L
1,395 Elo+
Solo
Vamana
Vamana
The Savage159
Vamana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,300 Elo+
Party 1
Team Averages
Level 117
1,466 SR
1,358 Elo+

VS

Team Averages
Level 97
1,543 SR
1,354 Elo+
Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 53
God Stats
1W - 2L
1,713 SR
Queue Stats
117W - 118L
1,230 Elo+
Solo
Arachne
Arachne
SizzlChrizzle22
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,229 Elo+
Party 2
Skadi
Skadi
captainzor
Skadi
Level 159
God Stats
2W - 10L
1,500 SR
Queue Stats
566W - 570L
1,461 Elo+
Solo
Cerberus
Cerberus
markymark12311
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiGhErM808
Jormungandr
18
10 / 2 / 12
11,708
901
10,773
13,351
13,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Luxurious
Medusa
18
7 / 2 / 7
11,071
852
9,752
11,243
5,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 1 / 24
9,855
758
9,593
8,543
8,313
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Rhino59
Heimdallr
15
2 / 4 / 16
9,757
751
11,732
10,311
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 12
10,475
806
7,619
15,603
16,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 6 / 2
8,924
686
12,134
9,437
3,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
17
4 / 4 / 9
10,548
811
10,210
12,684
11,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 6 / 6
10,435
803
9,977
13,607
7,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
14
0 / 3 / 8
8,499
654
7,465
7,611
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
2 / 7 / 6
8,621
663
7,725
14,277
14,939
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
26
Kills
13
13
Deaths
26
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
2
0.67
L
Jormungandr
 
Jormungandr
4
4
9
2.13
W
Jormungandr
BiGhErM808
Jormungandr
10
2
12
8
W
Medusa
Luxurious
Medusa
7
2
7
5.25
W
0
1
24
12
W
Heimdallr
Rhino59
Heimdallr
2
4
16
2.5
L
4
6
6
1.17
W
7
4
12
3.25
L
Skadi
0
3
8
1.33
L
Cerberus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
47,511
59,051
Taken
57,616
49,225
Mitigated
40,522
27,454
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,134
464
306
526
9,437
3,316
291
3,643
5,794
21,663
0
L
Jormungandr
 
Jormungandr
10,210
1,898
1,760
3,148
12,684
11,947
0
4,482
8,202
26,870
0
W
Jormungandr
BiGhErM808
Jormungandr
10,773
2,265
2,553
1,640
13,351
13,718
801
4,806
8,545
26,676
360
W
Medusa
Luxurious
Medusa
9,752
4,647
2,708
4,084
11,243
5,273
1,812
5,659
5,584
0
32,427
W
9,593
524
3,441
2,562
8,543
8,313
876
4,628
3,915
17,247
0
W
Heimdallr
Rhino59
Heimdallr
11,732
2,824
2,279
1,293
10,311
5,444
1,759
6,456
3,855
0
31,638
L
9,977
7,586
1,070
4,525
13,607
7,539
1,099
4,683
8,924
0
18,596
W
7,619
2,907
1,486
5,408
15,603
16,477
259
8,520
7,083
0
14,217
L
Skadi
7,465
3,197
740
1,514
7,611
2,781
260
3,357
4,254
0
18,323
L
Cerberus
7,725
537
0
1,321
14,277
14,939
0
3,948
10,329
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,866
Gold Earned
47,027
145
Minions Killed
111
0
Camps Cleared
0
1,188,296
Distance Traveled
1,249,907
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,924
686
26
2
0
233,779
1
L
Jormungandr
10,548
811
22
2
0
232,165
1
W
Jormungandr
11,708
901
32
2
0
233,593
0
W
Medusa
11,071
852
52
4
0
232,165
0
W
Ganesha
9,855
758
1
0
0
246,798
0
W
Heimdallr
9,757
751
42
3
0
223,822
0
L
Arachne
10,435
803
14
1
0
329,318
1
W
Vamana
10,475
806
18
1
0
251,918
3
L
Skadi
8,499
654
25
2
0
220,517
0
L
Cerberus
8,621
663
24
2
0
234,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role