Player Matchup

Erlang Shen
Erlang Shen
ACES Ullr
Erlang Shen
Level 83
God Stats
9W - 3L
1,715 SR
Queue Stats
216W - 175L
1,498 Elo+
Party 1
Arachne
Arachne
ACESxODINx
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 198L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Noloyolo
Zhong Kui
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 123L
1,784 Elo+
Party 1
Team Averages
Level 120
1,572 SR
1,602 Elo+

VS

Team Averages
Level 123
1,466 SR
1,088 Elo+
Kuzenbo
Kuzenbo
AgedSafe
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,088 Elo+
Party 2
Bacchus
Bacchus
GOENJI 117
Bacchus
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 72L
1,088 Elo+
Party 2
Cerberus
Cerberus
manabiter 117
Cerberus
Level 127
God Stats
11W - 11L
1,399 SR
Queue Stats
30W - 24L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACES Ullr
Erlang Shen
18
1 / 9 / 6
20,861
549
37,361
33,334
39,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ACESxODINx
Arachne
15
2 / 13 / 2
20,301
534
14,503
31,188
13,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Noloyolo
Zhong Kui
19
5 / 9 / 1
22,421
590
51,757
35,102
26,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AgedSafe
Kuzenbo
20
3 / 3 / 19
22,816
600
19,044
50,490
67,875
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
GOENJI 117
Bacchus
20
18 / 1 / 6
23,845
628
29,275
34,357
43,738
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
manabiter 117
Cerberus
20
10 / 4 / 19
23,361
615
28,709
43,625
46,297
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
31
31
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ACES Ullr
Erlang Shen
1
9
6
0.44
L
Arachne
ACESxODINx
Arachne
2
13
2
0.23
W
Kuzenbo
AgedSafe
Kuzenbo
3
3
19
4.17
W
Bacchus
GOENJI 117
Bacchus
18
1
6
21
L
Zhong Kui
Noloyolo
Zhong Kui
5
9
1
0.61
W
Cerberus
manabiter 117
Cerberus
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,621
Damage
77,028
99,624
Taken
128,472
79,823
Mitigated
157,910
27,137
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ACES Ullr
Erlang Shen
37,361
15,647
0
6,839
33,334
39,638
1,686
23,508
9,826
0
102,653
L
Arachne
ACESxODINx
Arachne
14,503
7,354
0
8,713
31,188
13,284
16
24,376
6,812
0
82,540
W
Kuzenbo
AgedSafe
Kuzenbo
19,044
6,062
0
12,564
50,490
67,875
26
22,413
28,077
117,558
2,895
W
Bacchus
GOENJI 117
Bacchus
29,275
2,266
0
1,973
34,357
43,738
459
13,439
20,918
97,243
1,190
L
Zhong Kui
Noloyolo
Zhong Kui
51,757
2,382
0
11,585
35,102
26,901
940
27,555
7,547
178,407
0
W
Cerberus
manabiter 117
Cerberus
28,709
2,612
0
12,370
43,625
46,297
543
16,585
27,040
125,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,583
Gold Earned
70,022
418
Minions Killed
497
0
Camps Cleared
0
1,863,217
Distance Traveled
1,972,505
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
20,861
549
87
2
0
623,817
9
L
Arachne
20,301
534
76
2
0
691,024
4
W
Kuzenbo
22,816
600
140
4
0
639,113
17
W
Bacchus
23,845
628
99
3
0
670,135
0
L
Zhong Kui
22,421
590
255
7
0
548,376
4
W
Cerberus
23,361
615
258
7
0
663,257
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role