Player Matchup

Heimdallr
Heimdallr
CCG Bedwetter
Heimdallr
Level 14
God Stats
6W - 6L
1,515 SR
Queue Stats
7W - 7L
1,378 Elo+
Party 2
Zeus
Zeus
Skriggzz
Zeus
Level 29
God Stats
18W - 10L
1,508 SR
Queue Stats
21W - 12L
1,360 Elo+
Party 2
Arachne
Arachne
ZzPETNzZ
Arachne
Level 25
God Stats
5W - 4L
1,446 SR
Queue Stats
30W - 23L
1,427 Elo+
Party 2
Team Averages
Level 23
1,490 SR
1,388 Elo+

VS

Team Averages
Level 64
1,401 SR
1,502 Elo+
Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
THExHlGHLANDER
Fenrir
Level 102
God Stats
2W - 4L
1,203 SR
Queue Stats
207W - 217L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CCG Bedwetter
Heimdallr
11
4 / 2 / 9
9,626
688
8,056
6,432
2,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
9 / 3 / 6
10,607
758
11,594
7,157
2,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ZzPETNzZ
Arachne
11
2 / 4 / 11
9,404
672
5,101
10,818
3,735
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 4 / 5
8,540
610
1,603
9,081
6,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
9
1 / 6 / 3
8,317
594
8,594
10,433
3,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 5 / 2
9,033
645
7,372
9,816
3,636
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
5
1.13
L
Janus
 
Janus
1
6
3
0.42
W
Heimdallr
CCG Bedwetter
Heimdallr
4
2
9
4.25
W
Zeus
9
3
6
4
L
5
5
2
1.2
W
Arachne
ZzPETNzZ
Arachne
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
17,569
24,407
Taken
29,330
8,240
Mitigated
13,264
4,703
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,603
130
0
1,810
9,081
6,498
0
3,457
5,624
0
14,350
L
Janus
 
Janus
8,594
391
0
0
10,433
3,130
0
4,312
6,121
27,122
0
W
Heimdallr
CCG Bedwetter
Heimdallr
8,056
1,676
0
183
6,432
2,338
789
3,493
2,939
0
21,024
W
Zeus
11,594
1,762
431
786
7,157
2,167
694
2,751
4,406
40,240
0
L
7,372
1,968
0
1,019
9,816
3,636
0
3,905
5,911
0
31,524
W
Arachne
ZzPETNzZ
Arachne
5,101
3,411
566
2,737
10,818
3,735
500
2,370
8,448
0
18,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
25,890
117
Minions Killed
122
0
Camps Cleared
0
706,802
Distance Traveled
784,234
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,540
610
34
2
0
288,272
0
L
Janus
8,317
594
33
2
0
247,819
0
W
Heimdallr
9,626
688
27
2
0
248,523
0
W
Zeus
10,607
758
58
4
0
222,218
6
L
Fenrir
9,033
645
55
4
0
248,143
2
W
Arachne
9,404
672
32
2
0
236,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role