Player Matchup

Sol
Sol
Its rJac
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,453 Elo+
Party 2
Discordia
Discordia
Kellsindell
Discordia
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 114L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
legoguy107
Ah Muzen Cab
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 94L
1,453 Elo+
Party 2
Hel
Hel
mrballsmahoney
Hel
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 114L
1,420 Elo+
Party 3
Scylla
Scylla
terem342
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,440 Elo+

VS

Team Averages
Level 133
1,415 SR
1,559 Elo+
Cabrakan
Cabrakan
Jenome
Cabrakan
Level 151
God Stats
4W - 7L
1,293 SR
Queue Stats
590W - 590L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
LIEY
Aphrodite
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,340 Elo+
Party 1
Osiris
Osiris
PostalAssassinn
Osiris
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
131W - 116L
1,777 Elo+
Party 1
Medusa
Medusa
katsca
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,432 Elo+
Party 1
Hercules
Hercules
tootiitoh
Hercules
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 111L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 14
12,739
607
20,124
17,950
6,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Kellsindell
Discordia
20
3 / 5 / 12
13,399
638
17,796
22,672
13,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
legoguy107
Ah Muzen Cab
19
7 / 9 / 7
12,868
613
33,292
22,322
9,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 12
13,163
627
10,968
25,992
24,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
terem342
Scylla
20
6 / 3 / 8
13,412
639
27,849
13,623
5,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jenome
Cabrakan
20
11 / 5 / 18
15,510
739
20,354
29,870
45,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LIEY
Aphrodite
20
6 / 3 / 19
14,858
708
13,879
30,714
32,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 4 / 15
12,201
581
20,843
23,214
22,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
katsca
Medusa
20
8 / 6 / 16
14,557
693
25,944
21,254
10,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
tootiitoh
Hercules
18
2 / 5 / 11
12,069
575
8,197
31,506
39,776
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
108
22
Kills
29
29
Deaths
23
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
4
5
14
2.2
W
Cabrakan
Jenome
Cabrakan
11
5
18
4
L
Discordia
Kellsindell
Discordia
3
5
12
1.8
W
Aphrodite
LIEY
Aphrodite
6
3
19
5.17
W
2
4
15
2.38
W
Medusa
katsca
Medusa
8
6
16
2.67
L
Ah Muzen Cab
legoguy107
Ah Muzen Cab
7
9
7
1.17
L
2
7
12
1.14
L
Scylla
terem342
Scylla
6
3
8
3.33
W
Hercules
tootiitoh
Hercules
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,029
Damage
89,217
102,559
Taken
136,558
59,556
Mitigated
150,366
48,115
Healing
79,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,124
4,437
2,564
3,289
17,950
6,646
438
4,297
13,653
43,826
0
W
Cabrakan
Jenome
Cabrakan
20,354
2,485
390
2,923
29,870
45,742
799
14,840
14,294
35,858
0
L
Discordia
Kellsindell
Discordia
17,796
2,363
2,604
1,726
22,672
13,939
904
6,894
15,778
39,416
0
W
Aphrodite
LIEY
Aphrodite
13,879
2,823
24,120
20,803
30,714
32,529
1,003
20,229
10,485
50,129
0
W
20,843
1,681
2,886
3,812
23,214
22,240
636
14,299
8,915
0
30,100
W
Medusa
katsca
Medusa
25,944
11,185
1,249
3,565
21,254
10,079
2,359
11,945
9,309
0
62,834
L
Ah Muzen Cab
legoguy107
Ah Muzen Cab
33,292
17,831
955
3,970
22,322
9,117
1,288
7,535
14,787
0
53,278
L
10,968
679
19,565
10,111
25,992
24,241
280
12,614
13,378
22,877
0
L
Scylla
terem342
Scylla
27,849
1,289
1,915
1,416
13,623
5,613
200
2,893
10,730
53,719
0
W
Hercules
tootiitoh
Hercules
8,197
866
4,093
15,570
31,506
39,776
943
15,424
16,082
0
23,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
69,195
216
Minions Killed
232
0
Camps Cleared
0
1,720,255
Distance Traveled
1,901,094
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,739
607
54
3
0
345,197
2
W
Cabrakan
15,510
739
34
2
0
355,907
2
L
Discordia
13,399
638
38
2
0
320,539
2
W
Aphrodite
14,858
708
93
4
0
385,930
1
W
Osiris
12,201
581
8
0
0
418,128
3
W
Medusa
14,557
693
65
3
0
340,434
1
L
Ah Muzen Cab
12,868
613
35
2
0
318,587
2
L
Hel
13,163
627
35
2
0
315,091
1
L
Scylla
13,412
639
54
3
0
420,841
5
W
Hercules
12,069
575
32
2
0
400,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role