Player Matchup

Jormungandr
Jormungandr
Angel GR 02 10
Jormungandr
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 18L
1,769 Elo+
Party 2
Serqet
Serqet
ErickCisneros97
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,769 Elo+
Party 2
Hercules
Hercules
Final Rush
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Scylla
Scylla
KawaiiButtcheek
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,634 Elo+

VS

Team Averages
Level 125
1,394 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
AgedSafe
Kumbhakarna
Level 116
God Stats
13W - 8L
1,253 SR
Queue Stats
172W - 158L
1,453 Elo+
Party 1
Anubis
Anubis
C0MAxCHRISS
Anubis
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
177W - 163L
1,410 Elo+
Solo
Neith
Neith
GOENJI 117
Neith
Level 126
God Stats
3W - 3L
1,322 SR
Queue Stats
167W - 144L
1,453 Elo+
Party 1
Bellona
Bellona
manabiter 117
Bellona
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
69W - 68L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angel GR 02 10
Jormungandr
17
2 / 5 / 1
10,811
721
9,713
16,360
11,498
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 8 / 2
9,855
657
6,166
12,430
3,705
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Final Rush
Hercules
15
1 / 5 / 1
9,535
636
3,820
18,067
11,340
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 2
9,781
652
6,514
9,862
2,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AgedSafe
Kumbhakarna
18
8 / 0 / 10
11,953
797
4,515
16,573
16,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
19
8 / 1 / 10
12,780
852
17,961
12,426
6,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
6 / 2 / 11
12,252
817
11,746
8,727
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
4 / 2 / 14
11,554
770
9,944
9,442
8,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
5
Kills
26
26
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AgedSafe
Kumbhakarna
8
0
10
13
L
Jormungandr
Angel GR 02 10
Jormungandr
2
5
1
0.5
W
Anubis
8
1
10
13
L
2
8
2
0.38
L
Hercules
Final Rush
Hercules
1
5
1
0.3
W
Neith
6
2
11
5.75
L
0
8
2
0.13
W
Bellona
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
44,166
56,719
Taken
47,168
29,080
Mitigated
34,683
7,444
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AgedSafe
Kumbhakarna
4,515
276
1,520
5,778
16,573
16,081
955
4,436
12,137
22,387
0
L
Jormungandr
Angel GR 02 10
Jormungandr
9,713
2,094
0
620
16,360
11,498
0
7,938
8,422
50,038
0
W
Anubis
17,961
825
0
6,294
12,426
6,492
2,074
6,456
5,130
65,393
0
L
6,166
1,233
0
0
12,430
3,705
0
6,182
6,248
0
14,293
L
Hercules
Final Rush
Hercules
3,820
600
0
6,383
18,067
11,340
0
5,343
12,724
0
20,697
W
Neith
11,746
5,173
0
1,890
8,727
3,774
3,472
2,827
5,534
0
49,584
L
6,514
743
0
441
9,862
2,537
653
3,647
6,215
38,545
0
W
Bellona
9,944
3,709
0
1,312
9,442
8,336
1,478
2,974
6,328
0
32,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
48,539
225
Minions Killed
259
10
Camps Cleared
15
948,512
Distance Traveled
1,107,761
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,953
797
31
2
1
280,360
1
L
Jormungandr
10,811
721
88
6
2
248,480
1
W
Anubis
12,780
852
100
7
3
263,000
2
L
Serqet
9,855
657
22
1
2
232,173
3
L
Hercules
9,535
636
38
3
2
266,145
0
W
Neith
12,252
817
94
6
5
257,860
0
L
Scylla
9,781
652
77
5
4
201,714
4
W
Bellona
11,554
770
34
2
6
306,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role