Player Matchup

Cerberus
Cerberus
Inuommaru
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,093 Elo+
Party 1
Olorun
Olorun
Jenavive_Boop
Olorun
Level 78
God Stats
2W - 2L
1,493 SR
Queue Stats
26W - 33L
1,093 Elo+
Party 1
Neith
Neith
cookecrisp
Neith
Level 41
God Stats
4W - 4L
1,572 SR
Queue Stats
186W - 218L
1,555 Elo+
Solo
Team Averages
Level 59
1,522 SR
1,247 Elo+

VS

Team Averages
Level 43
1,474 SR
1,414 Elo+
Ares
Ares
 
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SculpturesAside
Nu Wa
Level 105
God Stats
107W - 102L
1,423 SR
Queue Stats
107W - 102L
1,242 Elo+
Solo
Hel
Hel
XxLPH Panda xX
Hel
Level 11
God Stats
9W - 13L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inuommaru
Cerberus
8
3 / 2 / 2
6,187
773
2,363
6,334
3,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
2 / 0 / 3
6,221
778
3,470
2,938
958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
7
1 / 1 / 4
5,842
730
2,753
4,200
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 6 / 1
4,950
619
383
6,513
2,162
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
5,229
654
1,193
2,277
602
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 1
5,409
676
2,170
4,104
1,308
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
1
0.08
W
Cerberus
Inuommaru
Cerberus
3
2
2
2
W
2
0
3
3.5
L
1
0
0
1
L
1
0
1
1.5
W
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,586
Damage
3,746
13,472
Taken
12,894
6,051
Mitigated
4,072
5,427
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
383
312
0
0
6,513
2,162
0
3,493
3,020
1,641
0
W
Cerberus
Inuommaru
Cerberus
2,363
282
424
1,032
6,334
3,858
121
1,795
4,539
15,239
0
W
3,470
1,962
1,474
1,700
2,938
958
837
1,017
1,921
19,027
0
L
1,193
477
0
60
2,277
602
0
885
1,392
13,598
0
L
2,170
162
706
1,375
4,104
1,308
0
1,499
2,605
10,332
0
W
Neith
2,753
1,188
0
797
4,200
1,235
1,205
934
3,266
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,250
Gold Earned
15,588
101
Minions Killed
45
0
Camps Cleared
0
373,851
Distance Traveled
302,307
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,950
619
4
1
0
90,193
0
W
Cerberus
6,187
773
34
4
0
126,689
4
W
Olorun
6,221
778
28
4
0
123,853
2
L
Nu Wa
5,229
654
24
3
0
83,235
2
L
Hel
5,409
676
17
2
0
128,879
0
W
Neith
5,842
730
39
5
0
123,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role