Player Matchup

Hel
Hel
Fundayz
Hel
Level 42
God Stats
6W - 0L
1,896 SR
Queue Stats
13W - 17L
1,537 Elo+
Party 1
Geb
Geb
Varatrifomart
Geb
Level 37
God Stats
4W - 6L
1,522 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Chaac
Chaac
Wulfric00
Chaac
Level 97
God Stats
10W - 2L
1,734 SR
Queue Stats
38W - 48L
1,537 Elo+
Party 1
Team Averages
Level 59
1,717 SR
1,485 Elo+

VS

Team Averages
Level 142
1,499 SR
1,529 Elo+
Odin
Odin
ICE 2COLD4DEATH
Odin
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 277L
1,528 Elo+
Party 2
Nox
Nox
Meatbawl
Nox
Level 133
God Stats
1W - 2L
1,496 SR
Queue Stats
152W - 179L
1,523 Elo+
Solo
Bastet
Bastet
djimon10000
Bastet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 207L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 4 / 4
13,376
608
10,197
14,751
11,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
11,697
532
3,925
9,144
10,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Wulfric00
Chaac
16
5 / 1 / 0
15,132
688
11,588
17,940
23,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
13,671
621
9,044
14,068
11,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 1
11,934
542
8,242
5,258
1,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
13
4 / 3 / 2
13,454
612
15,829
16,264
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
6
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
1
4
4
0.75
L
0
1
5
2.5
L
2
2
1
1.25
W
0
1
3
1.5
W
Chaac
Wulfric00
Chaac
5
1
0
5
L
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
33,115
41,835
Taken
35,590
45,590
Mitigated
19,777
24,605
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,197
472
6,856
6,413
14,751
11,895
0
2,237
12,514
75,175
0
L
9,044
1,551
0
1,700
14,068
11,409
0
6,334
7,734
0
47,646
L
8,242
78
0
0
5,258
1,878
0
2,777
2,481
33,804
0
W
3,925
539
0
210
9,144
10,643
0
3,078
6,066
21,913
0
W
Chaac
Wulfric00
Chaac
11,588
1,075
1,486
9,640
17,940
23,052
190
3,077
14,863
0
62,243
L
Bastet
15,829
4,966
0
380
16,264
6,490
0
5,095
11,169
0
65,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
39,059
281
Minions Killed
234
0
Camps Cleared
0
1,274,537
Distance Traveled
1,094,721
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,376
608
151
7
0
405,039
6
L
Odin
13,671
621
81
4
0
401,969
1
L
Nox
11,934
542
56
3
0
246,749
3
W
Geb
11,697
532
38
2
0
453,581
7
W
Chaac
15,132
688
92
4
0
415,917
6
L
Bastet
13,454
612
97
4
0
446,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role