Player Matchup

Achilles
Achilles
Platinum III
NBK x Trooper
Achilles
Platinum III
Level 127
God Stats
5W - 3L
1,674 SR
Queue Stats
21W - 9L
2,450 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
Wraihth
Amaterasu
Platinum IV
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 102L
1,805 MMR
Party 1
Raijin
Raijin
Diamond V
o Unoriginal o
Raijin
Diamond V
Level 158
God Stats
2W - 4L
1,441 SR
Queue Stats
496W - 464L
2,017 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,538 SR
2,091 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,727 SR
1,929 MMR
Ne Zha
Ne Zha
Platinum III
NONSTOP503
Ne Zha
Platinum III
Level 155
God Stats
3W - 1L
1,734 SR
Queue Stats
37W - 20L
2,023 MMR
Party 2
Jormungandr
Jormungandr
Platinum I
Parker A Lee
Jormungandr
Platinum I
Level 158
God Stats
2W - 1L
1,692 SR
Queue Stats
67W - 53L
1,951 MMR
Party 2
Scylla
Scylla
Gold V
Str8Guest Z
Scylla
Gold V
Level 56
God Stats
2W - 1L
1,755 SR
Queue Stats
30W - 13L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NBK x Trooper
Achilles
16
6 / 6 / 6
16,284
626
29,640
33,132
37,129
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Wraihth
Amaterasu
16
5 / 6 / 8
16,601
639
17,364
37,910
40,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 8 / 7
16,443
632
21,741
22,486
6,589
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
HeimdallrBastetBacchusYemojaEset

VS

Bans
KukulkanChaacKumbhakarnaUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NONSTOP503
Ne Zha
16
6 / 8 / 11
16,767
645
26,530
34,408
28,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Parker A Lee
Jormungandr
16
1 / 6 / 16
15,784
607
17,863
26,603
37,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
18
13 / 3 / 4
17,861
687
32,201
16,527
6,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
17
Kills
20
20
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
NBK x Trooper
Achilles
6
6
6
1.5
W
Ne Zha
NONSTOP503
Ne Zha
6
8
11
1.44
W
Jormungandr
Parker A Lee
Jormungandr
1
6
16
1.5
W
Scylla
13
3
4
5
L
Amaterasu
Wraihth
Amaterasu
5
6
8
1.5
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,745
Damage
76,594
93,528
Taken
77,538
83,916
Mitigated
72,660
35,140
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
NBK x Trooper
Achilles
29,640
11,947
0
9,640
33,132
37,129
0
16,532
16,600
0
86,269
W
Ne Zha
NONSTOP503
Ne Zha
26,530
8,702
0
11,760
34,408
28,693
1,197
9,666
24,742
547
72,129
W
Jormungandr
Parker A Lee
Jormungandr
17,863
2,945
2,059
4,417
26,603
37,392
404
8,622
17,981
64,719
0
W
Scylla
32,201
3,577
0
2,502
16,527
6,575
1,178
4,035
12,492
104,318
0
L
Amaterasu
Wraihth
Amaterasu
17,364
7,115
0
17,034
37,910
40,198
383
21,583
16,327
0
51,426
L
21,741
1,481
0
8,466
22,486
6,589
278
12,146
10,340
83,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,328
Gold Earned
50,412
295
Minions Killed
308
0
Camps Cleared
0
1,387,694
Distance Traveled
1,462,177
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,284
626
91
4
0
488,991
12
W
Ne Zha
16,767
645
77
3
0
495,524
12
W
Jormungandr
15,784
607
95
4
0
471,728
8
W
Scylla
17,861
687
136
5
0
494,925
4
L
Amaterasu
16,601
639
72
3
0
520,189
5
L
Raijin
16,443
632
132
5
0
378,514
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role