Player Matchup

Loki
Loki
BaZeSmOrE
Loki
Level 15
God Stats
9W - 11L
1,384 SR
Queue Stats
188W - 213L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
rabavieira
Kukulkan
Level 48
God Stats
4W - 1L
1,715 SR
Queue Stats
22W - 30L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
zombienova89
Sun Wukong
Level 95
God Stats
16W - 8L
1,561 SR
Queue Stats
119W - 127L
1,150 Elo+
Party 2
Team Averages
Level 53
1,554 SR
1,330 Elo+

VS

Team Averages
Level 67
1,559 SR
1,500 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
TheWillyNator
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,499 Elo+
Party 1
Discordia
Discordia
TrueTyren
Discordia
Level 45
God Stats
2W - 3L
1,678 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 4
7,552
629
808
5,936
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
rabavieira
Kukulkan
13
5 / 1 / 3
9,834
820
8,222
6,328
2,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
zombienova89
Sun Wukong
12
5 / 1 / 3
9,372
781
5,195
8,551
6,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
3
0 / 0 / 0
6,256
521
607
1,664
805
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
10
2 / 6 / 2
8,080
673
2,385
10,677
3,991
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
TrueTyren
Discordia
11
2 / 4 / 2
8,009
667
7,483
6,361
2,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Loki
0
4
4
0.5
L
Mercury
2
6
2
0.5
L
Discordia
TrueTyren
Discordia
2
4
2
0.75
W
Kukulkan
rabavieira
Kukulkan
5
1
3
6.5
W
Sun Wukong
zombienova89
Sun Wukong
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
10,475
20,815
Taken
18,702
11,195
Mitigated
7,173
5,860
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
607
0
0
1,001
1,664
805
0
521
1,143
1,489
0
W
Loki
808
279
0
1,152
5,936
2,166
631
3,942
1,994
0
9,259
L
Mercury
2,385
1,360
489
1,481
10,677
3,991
146
5,453
5,224
0
21,045
L
Discordia
TrueTyren
Discordia
7,483
252
0
911
6,361
2,377
0
2,276
4,085
43,450
0
W
Kukulkan
rabavieira
Kukulkan
8,222
267
0
1,593
6,328
2,242
1,231
1,647
4,681
52,887
0
W
Sun Wukong
zombienova89
Sun Wukong
5,195
885
0
3,115
8,551
6,787
720
2,529
6,022
0
30,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
22,345
159
Minions Killed
111
0
Camps Cleared
0
719,766
Distance Traveled
487,535
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,256
521
0
0
0
37,462
1
W
Loki
7,552
629
19
2
0
241,363
0
L
Mercury
8,080
673
35
3
0
242,690
1
L
Discordia
8,009
667
76
6
0
207,383
2
W
Kukulkan
9,834
820
95
8
0
229,357
2
W
Sun Wukong
9,372
781
45
4
0
249,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role