Player Matchup

Ra
Ra
Clemoz993
Ra
Level 98
God Stats
86W - 95L
1,387 SR
Queue Stats
118W - 129L
1,416 Elo+
Party 2
Chaac
Chaac
CrimsonKiller28
Chaac
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 163L
1,416 Elo+
Solo
Heimdallr
Heimdallr
MoSsY_1337
Heimdallr
Level 42
God Stats
5W - 10L
1,283 SR
Queue Stats
9W - 13L
1,275 Elo+
Party 2
Team Averages
Level 76
1,390 SR
1,369 Elo+

VS

Team Averages
Level 91
1,560 SR
1,552 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
3W - 4L
1,597 SR
Queue Stats
231W - 265L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
Oinkasaurus
Cabrakan
Level 116
God Stats
5W - 4L
1,736 SR
Queue Stats
51W - 78L
1,805 Elo+
Solo
Merlin
Merlin
ThatGuyNephi
Merlin
Level 34
God Stats
7W - 14L
1,348 SR
Queue Stats
49W - 52L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
15,126
688
11,166
15,510
6,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 8
13,262
603
11,274
19,172
17,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MoSsY_1337
Heimdallr
15
7 / 7 / 6
14,860
675
14,509
15,710
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 7 / 5
13,457
612
10,098
15,589
6,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cabrakan
Oinkasaurus
Cabrakan
13
2 / 7 / 3
12,165
553
5,996
17,779
27,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
14
5 / 4 / 2
14,164
644
22,228
13,337
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
14
14
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
7
5
1.36
W
8
3
6
3.67
W
3
4
8
1.75
W
Heimdallr
MoSsY_1337
Heimdallr
7
7
6
1.43
L
Cabrakan
Oinkasaurus
Cabrakan
2
7
3
0.5
L
Merlin
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
38,322
50,392
Taken
46,705
29,358
Mitigated
39,129
23,637
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,098
6,058
306
2,904
15,589
6,481
0
5,187
10,402
0
32,084
W
11,166
297
4,054
8,592
15,510
6,320
198
9,018
6,492
70,689
0
W
11,274
3,163
429
7,817
19,172
17,351
498
10,998
8,174
277
48,489
W
Heimdallr
MoSsY_1337
Heimdallr
14,509
5,926
0
2,745
15,710
5,687
0
8,010
7,700
0
57,190
L
Cabrakan
Oinkasaurus
Cabrakan
5,996
499
630
1,161
17,779
27,255
0
4,609
13,170
24,922
739
L
Merlin
22,228
780
106
3,186
13,337
5,393
0
1,714
11,623
61,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
39,786
265
Minions Killed
167
0
Camps Cleared
0
1,227,674
Distance Traveled
1,266,580
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,457
612
48
2
0
394,927
7
W
Ra
15,126
688
114
5
0
452,168
6
W
Chaac
13,262
603
73
3
0
409,386
2
W
Heimdallr
14,860
675
78
4
0
366,120
5
L
Cabrakan
12,165
553
26
1
0
422,815
6
L
Merlin
14,164
644
93
4
0
448,838
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role