Player Matchup

Merlin
Merlin
Greene Lantern7
Merlin
Level 149
God Stats
29W - 18L
1,674 SR
Queue Stats
243W - 223L
1,402 Elo+
Party 2
Bastet
Bastet
Joltrax
Bastet
Level 50
God Stats
2W - 1L
1,757 SR
Queue Stats
67W - 61L
1,247 Elo+
Party 2
Hercules
Hercules
QuickBunny59960
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,472 Elo+
Solo
Team Averages
Level 88
1,644 SR
1,374 Elo+

VS

Team Averages
Level 96
1,512 SR
1,511 Elo+
Heimdallr
Heimdallr
HK-c0m3cu
Heimdallr
Level 136
God Stats
50W - 36L
1,535 SR
Queue Stats
96W - 106L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
chrozzamaj
Baron Samedi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,601 Elo+
Party 1
Odin
Odin
nekoplanto
Odin
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 40L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
13,114
729
14,901
9,294
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Joltrax
Bastet
15
9 / 5 / 11
13,211
734
14,797
11,869
4,216
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
14
8 / 4 / 9
12,619
701
7,173
13,112
13,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HK-c0m3cu
Heimdallr
13
6 / 8 / 4
12,501
695
11,887
14,764
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
chrozzamaj
Baron Samedi
12
3 / 11 / 4
11,223
624
6,443
14,601
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 3
10,548
586
6,279
15,583
10,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
12
12
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
Heimdallr
HK-c0m3cu
Heimdallr
6
8
4
1
W
Bastet
Joltrax
Bastet
9
5
11
2.9
W
Hercules
8
4
9
3.13
L
Baron Samedi
chrozzamaj
Baron Samedi
3
11
4
0.45
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
24,609
34,275
Taken
44,948
20,730
Mitigated
20,012
8,267
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,901
77
0
2,807
9,294
3,246
390
877
8,417
72,794
0
L
Heimdallr
HK-c0m3cu
Heimdallr
11,887
3,660
0
1,190
14,764
5,192
505
5,612
9,152
0
49,205
W
Bastet
Joltrax
Bastet
14,797
4,217
0
720
11,869
4,216
1,196
2,353
9,512
0
34,017
W
Hercules
7,173
1,626
706
4,034
13,112
13,268
659
3,297
9,815
0
24,847
L
Baron Samedi
chrozzamaj
Baron Samedi
6,443
613
1,060
1,348
14,601
4,367
0
3,843
10,758
48,592
0
L
6,279
1,296
513
3,430
15,583
10,453
66
5,518
10,065
0
20,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
34,272
196
Minions Killed
194
0
Camps Cleared
0
1,018,785
Distance Traveled
806,323
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,114
729
104
6
0
305,547
4
L
Heimdallr
12,501
695
81
5
0
243,846
4
W
Bastet
13,211
734
50
3
0
375,504
3
W
Hercules
12,619
701
42
2
0
337,734
0
L
Baron Samedi
11,223
624
69
4
0
248,590
3
L
Odin
10,548
586
44
2
0
313,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role