Player Matchup

Hun Batz
Hun Batz
ConnorkenwayARG
Hun Batz
Level 24
God Stats
2W - 0L
1,737 SR
Queue Stats
31W - 21L
1,686 Elo+
Solo
Athena
Athena
Demorbrek
Athena
Level 13
God Stats
14W - 2L
1,729 SR
Queue Stats
222W - 56L
1,390 Elo+
Solo
Scylla
Scylla
LegiaoK1ng
Scylla
Level 7
God Stats
2W - 1L
1,236 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Medusa
Medusa
Maanior
Medusa
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 94L
1,712 Elo+
Solo
Loki
Loki
PingaEmMim
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,612 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,580 Elo+

VS

Team Averages
Level 19
1,624 SR
1,573 Elo+
Artemis
Artemis
BRUNO_WAL
Artemis
Level 27
God Stats
4W - 5L
1,517 SR
Queue Stats
298W - 329L
1,582 Elo+
Solo
Susano
Susano
Filadelfia037
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,767 Elo+
Party 1
Ymir
Ymir
MERCOGLIANO
Ymir
Level 26
God Stats
1W - 3L
1,581 SR
Queue Stats
11W - 18L
1,505 Elo+
Solo
Anhur
Anhur
Viinniy
Anhur
Level 7
God Stats
1W - 3L
1,776 SR
Queue Stats
14W - 13L
1,767 Elo+
Party 1
Zeus
Zeus
wellinaci325
Zeus
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
56W - 63L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 0 / 2
6,916
629
2,879
5,074
1,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Demorbrek
Athena
9
1 / 0 / 6
5,776
525
3,978
7,285
3,040
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
LegiaoK1ng
Scylla
9
2 / 5 / 1
5,488
499
1,908
6,145
2,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Maanior
Medusa
10
6 / 2 / 1
6,103
555
6,757
5,906
1,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,628
421
254
1,439
251
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BRUNO_WAL
Artemis
10
0 / 3 / 0
5,745
522
4,853
4,907
1,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,771
434
586
4,628
1,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
2 / 2 / 0
5,883
535
2,086
6,148
3,552
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Viinniy
Anhur
7
0 / 5 / 0
4,801
436
2,971
5,403
1,227
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 0
6,530
594
7,015
4,948
1,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
6
7
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
BRUNO_WAL
Artemis
0
3
0
0
W
Hun Batz
4
0
2
5
W
Athena
Demorbrek
Athena
1
0
6
4
L
0
2
0
0
W
Scylla
LegiaoK1ng
Scylla
2
5
1
0.5
L
2
2
0
1
W
Medusa
Maanior
Medusa
6
2
1
3.25
W
1
0
0
1
L
Anhur
Viinniy
Anhur
0
5
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
17,511
25,849
Taken
26,034
8,526
Mitigated
9,161
7,607
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BRUNO_WAL
Artemis
4,853
2,575
0
1,134
4,907
1,655
109
2,301
2,606
0
31,968
W
Hun Batz
2,879
353
0
1,742
5,074
1,645
0
1,669
3,405
0
37,165
W
Athena
Demorbrek
Athena
3,978
1,497
0
3,585
7,285
3,040
0
1,010
6,275
18,490
0
L
586
152
0
0
4,628
1,075
0
634
3,994
0
19,953
W
Scylla
LegiaoK1ng
Scylla
1,908
170
0
530
6,145
2,075
578
4,669
1,476
19,534
0
L
2,086
577
0
750
6,148
3,552
191
645
5,503
25,831
0
W
Medusa
Maanior
Medusa
6,757
2,684
0
1,250
5,906
1,515
0
1,753
4,153
0
29,601
W
254
94
0
500
1,439
251
0
0
1,439
0
9,482
L
Anhur
Viinniy
Anhur
2,971
1,806
0
467
5,403
1,227
261
71
5,332
0
16,835
L
7,015
543
0
958
4,948
1,652
673
2,235
2,713
32,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
27,730
197
Minions Killed
213
0
Camps Cleared
0
938,720
Distance Traveled
845,466
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,745
522
51
5
0
128,590
0
W
Hun Batz
6,916
629
76
7
0
222,928
0
W
Athena
5,776
525
30
3
0
221,827
4
L
Susano
4,771
434
36
3
0
147,780
0
W
Scylla
5,488
499
36
3
0
174,315
2
L
Ymir
5,883
535
44
4
0
218,773
3
W
Medusa
6,103
555
43
4
0
206,134
5
W
Loki
4,628
421
12
1
0
113,516
1
L
Anhur
4,801
436
35
3
0
172,867
0
L
Zeus
6,530
594
47
4
0
177,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role