Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlR0ker
Thor
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
IrishGiant375
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,689 Elo+
Solo
Freya
Freya
Iszoloscope
Freya
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 5L
1,486 Elo+
Solo
Team Averages
Level 93
1,462 SR
1,493 Elo+

VS

Team Averages
Level 101
1,500 SR
1,566 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mr WICK T2K
Raijin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 114L
1,530 Elo+
Solo
He Bo
He Bo
Orion2150
He Bo
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
375W - 383L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Ptunger42
Cernunnos
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 260L
1,779 Elo+
Solo
Jormungandr
Jormungandr
pirukuru771
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 4 / 11
12,853
803
28,172
13,321
5,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
 
Bellona
19
8 / 6 / 11
11,851
741
15,248
23,899
34,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
AlR0ker
Thor
19
6 / 5 / 16
11,749
734
12,183
13,559
6,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IrishGiant375
Sun Wukong
16
1 / 9 / 14
10,536
659
11,043
21,528
17,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 7 / 13
12,083
755
10,601
15,188
7,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
2 / 8 / 17
11,396
712
12,944
19,604
14,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
20
7 / 5 / 13
13,671
854
14,247
14,173
6,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Orion2150
He Bo
17
4 / 7 / 12
11,346
709
11,428
13,968
4,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Ptunger42
Cernunnos
20
11 / 5 / 12
13,592
850
25,577
19,643
8,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
pirukuru771
Jormungandr
19
4 / 7 / 17
11,681
730
10,507
19,734
16,494
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
99
31
Kills
28
31
Deaths
32
65
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
10
4
11
3.88
L
Bellona
 
Bellona
8
6
11
2.25
W
Odin
 
Odin
2
8
17
1.31
L
Thor
AlR0ker
Thor
6
5
16
2.8
L
Sun Wukong
IrishGiant375
Sun Wukong
1
9
14
0.89
L
6
7
13
1.79
W
Raijin
7
5
13
2.7
W
He Bo
Orion2150
He Bo
4
7
12
1.43
W
Cernunnos
Ptunger42
Cernunnos
11
5
12
3.4
W
Jormungandr
pirukuru771
Jormungandr
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,247
Damage
74,703
87,495
Taken
87,122
71,484
Mitigated
49,699
25,936
Healing
28,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
28,172
302
2,631
3,142
13,321
5,661
591
3,553
9,768
47,785
0
L
Bellona
 
Bellona
15,248
1,518
2,086
4,130
23,899
34,787
569
11,832
12,067
0
21,643
W
Odin
 
Odin
12,944
2,306
2,059
3,145
19,604
14,466
514
8,520
11,084
0
21,925
L
Thor
AlR0ker
Thor
12,183
1,407
3,277
1,984
13,559
6,216
1,124
5,207
8,352
0
30,689
L
Sun Wukong
IrishGiant375
Sun Wukong
11,043
1,422
352
5,962
21,528
17,388
364
10,388
11,140
2,912
16,299
L
10,601
3,253
238
2,134
15,188
7,432
1,259
4,899
10,289
22,704
0
W
Raijin
14,247
1,491
1,663
3,044
14,173
6,054
148
5,877
8,296
38,554
0
W
He Bo
Orion2150
He Bo
11,428
1,063
2,994
2,002
13,968
4,533
1,433
6,050
7,918
18,980
0
W
Cernunnos
Ptunger42
Cernunnos
25,577
14,899
1,616
8,016
19,643
8,152
2,747
9,569
10,074
0
48,499
W
Jormungandr
pirukuru771
Jormungandr
10,507
961
1,926
1,829
19,734
16,494
480
10,291
9,443
27,534
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
61,686
140
Minions Killed
160
0
Camps Cleared
0
1,321,919
Distance Traveled
1,233,927
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,853
803
50
3
0
261,031
4
L
Bellona
11,851
741
10
1
0
263,871
4
W
Odin
11,396
712
24
2
0
278,494
1
L
Thor
11,749
734
29
2
0
277,169
0
L
Sun Wukong
10,536
659
21
1
0
259,261
3
L
Freya
12,083
755
30
2
0
260,587
0
W
Raijin
13,671
854
53
3
0
265,045
1
W
He Bo
11,346
709
19
1
0
222,946
3
W
Cernunnos
13,592
850
35
2
0
226,226
3
W
Jormungandr
11,681
730
29
2
0
241,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role