Player Matchup

Neith
Neith
Itz_Inlaid
Neith
Level 7
God Stats
1W - 2L
1,681 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
LeonarbroDaVinci
Achilles
Level 89
God Stats
19W - 28L
1,488 SR
Queue Stats
42W - 41L
1,209 Elo+
Party 1
Scylla
Scylla
PabloPiccasbro
Scylla
Level 67
God Stats
9W - 8L
1,739 SR
Queue Stats
36W - 31L
1,209 Elo+
Party 1
Team Averages
Level 54
1,636 SR
1,306 Elo+

VS

Team Averages
Level 18
1,596 SR
1,499 Elo+
Zhong Kui
Zhong Kui
AGarsha09
Zhong Kui
Level 18
God Stats
18W - 15L
1,676 SR
Queue Stats
118W - 146L
1,412 Elo+
Solo
Neith
Neith
AronChoupa-44
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
LubricatedDI
Bacchus
Level 28
God Stats
40W - 31L
1,612 SR
Queue Stats
160W - 145L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 0 / 5
9,523
595
4,765
5,207
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
4 / 0 / 3
10,035
627
7,892
11,060
8,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 4
10,413
651
10,476
8,101
2,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGarsha09
Zhong Kui
11
0 / 3 / 0
9,042
565
6,795
10,484
5,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 0
8,592
537
5,268
8,923
2,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
LubricatedDI
Bacchus
10
0 / 1 / 0
9,293
581
5,888
9,111
9,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AGarsha09
Zhong Kui
0
3
0
0
L
0
6
0
0
W
Neith
2
0
5
4.5
W
4
0
3
5.5
L
Bacchus
LubricatedDI
Bacchus
0
1
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
17,951
24,368
Taken
28,518
13,543
Mitigated
18,485
9,611
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AGarsha09
Zhong Kui
6,795
550
0
5,329
10,484
5,602
0
3,573
6,911
34,845
0
L
5,268
1,269
0
552
8,923
2,996
248
3,977
4,946
0
22,929
W
Neith
4,765
2,411
0
2,619
5,207
1,971
0
2,278
2,929
0
26,531
W
7,892
2,290
0
3,752
11,060
8,973
0
6,519
4,541
0
27,150
L
Bacchus
LubricatedDI
Bacchus
5,888
175
733
658
9,111
9,887
0
2,951
6,160
37,849
529
W
10,476
458
0
3,240
8,101
2,599
0
3,757
4,344
50,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
26,927
172
Minions Killed
189
0
Camps Cleared
0
975,014
Distance Traveled
808,727
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,042
565
84
5
0
268,769
3
L
Neith
8,592
537
41
3
0
233,315
3
W
Neith
9,523
595
48
3
0
291,382
0
W
Achilles
10,035
627
37
2
0
365,611
3
L
Bacchus
9,293
581
64
4
0
306,643
8
W
Scylla
10,413
651
87
5
0
318,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role