Player Matchup

Hel
Hel
Novakun22
Hel
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
13W - 16L
1,463 Elo+
Party 2
Osiris
Osiris
TYRANO britton
Osiris
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
100W - 92L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
WOLFY s117
Ao Kuang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,638 Elo+
Party 2
Team Averages
Level 82
1,572 SR
1,534 Elo+

VS

Team Averages
Level 72
1,622 SR
1,903 Elo+
Vulcan
Vulcan
Brother Dream
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
2,015 Elo+
Party 1
Anhur
Anhur
Lv96 Wooloo
Anhur
Level 159
God Stats
5W - 3L
1,865 SR
Queue Stats
19W - 10L
2,015 Elo+
Party 1
Osiris
Osiris
Stellar Density
Osiris
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
345W - 334L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,162
514
2,521
9,384
1,699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
6,480
540
5,778
10,545
7,051
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
WOLFY s117
Ao Kuang
8
0 / 8 / 0
6,746
562
2,710
12,255
2,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 10
9,450
788
9,249
4,446
2,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 13
9,228
769
10,259
7,146
2,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
9 / 0 / 12
9,544
795
6,107
7,441
8,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
22
22
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
5
0
13
11.5
L
0
8
0
0
W
9
0
12
15
L
0
6
0
0
L
Ao Kuang
WOLFY s117
Ao Kuang
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,009
Damage
25,615
32,184
Taken
19,033
11,637
Mitigated
12,701
5,285
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,249
3,866
0
1,387
4,446
2,212
1,006
734
3,712
29,674
0
W
10,259
5,985
0
957
7,146
2,379
798
2,650
4,496
0
42,710
L
2,521
549
896
1,656
9,384
1,699
0
2,434
6,950
8,362
0
W
6,107
1,836
0
3,344
7,441
8,110
132
1,885
5,556
0
14,253
L
5,778
1,048
0
980
10,545
7,051
0
3,623
6,922
0
23,662
L
Ao Kuang
WOLFY s117
Ao Kuang
2,710
549
0
1,753
12,255
2,887
0
3,290
8,965
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
28,222
70
Minions Killed
134
0
Camps Cleared
0
530,038
Distance Traveled
663,364
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,450
788
47
4
0
214,277
4
W
Anhur
9,228
769
67
6
0
198,481
0
L
Hel
6,162
514
7
1
0
150,685
1
W
Osiris
9,544
795
20
2
0
250,606
1
L
Osiris
6,480
540
29
2
0
195,575
2
L
Ao Kuang
6,746
562
34
3
0
183,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role