Player Matchup

Ares
Ares
EsquisiteHam
Ares
Level 29
God Stats
6W - 2L
1,929 SR
Queue Stats
10W - 8L
1,900 Elo+
Party 1
Chaac
Chaac
SN x YoungFlash
Chaac
Level 46
God Stats
6W - 3L
1,965 SR
Queue Stats
25W - 15L
1,748 Elo+
Party 1
Heimdallr
Heimdallr
SniperTJ5
Heimdallr
Level 49
God Stats
11W - 8L
1,600 SR
Queue Stats
141W - 110L
1,681 Elo+
Party 1
Team Averages
Level 41
1,831 SR
1,776 Elo+

VS

Team Averages
Level 38
1,446 SR
1,440 Elo+
Bastet
Bastet
Dumble_Daddy
Bastet
Level 20
God Stats
1W - 6L
1,602 SR
Queue Stats
62W - 64L
1,542 Elo+
Solo
Set
Set
KeitaZeppeli
Set
Level 6
God Stats
2W - 4L
1,236 SR
Queue Stats
40W - 37L
1,278 Elo+
Party 2
Chaac
Chaac
mariozangetsu
Chaac
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 7
8,025
803
5,055
7,128
3,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 0 / 6
7,967
797
4,839
4,172
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
SniperTJ5
Heimdallr
10
3 / 1 / 8
7,653
765
5,870
5,552
2,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
0 / 4 / 2
6,261
626
3,852
7,156
2,278
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 3 / 2
5,852
585
1,361
3,920
1,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
2 / 5 / 0
6,649
665
5,928
10,282
7,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
4
2
0.25
W
4
1
7
7.5
L
0
3
2
0.33
W
5
0
6
8
W
Heimdallr
SniperTJ5
Heimdallr
3
1
8
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
11,141
16,852
Taken
21,358
10,000
Mitigated
11,256
3,419
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,852
1,031
0
559
7,156
2,278
0
1,488
5,668
0
15,184
W
5,055
339
0
733
7,128
3,778
358
1,346
5,782
12,314
0
L
1,361
576
0
602
3,920
1,366
0
1,048
2,872
0
3,367
W
4,839
1,058
0
2,208
4,172
3,641
0
993
3,179
0
26,719
W
Heimdallr
SniperTJ5
Heimdallr
5,870
2,423
0
478
5,552
2,581
823
687
4,865
0
25,554
L
5,928
796
0
2,239
10,282
7,612
0
2,583
7,699
8,399
12,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
18,762
104
Minions Killed
60
0
Camps Cleared
0
532,916
Distance Traveled
559,310
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,261
626
32
3
0
201,241
4
W
Ares
8,025
803
22
2
0
194,990
3
L
Set
5,852
585
4
0
0
187,371
1
W
Chaac
7,967
797
41
4
0
172,864
1
W
Heimdallr
7,653
765
41
4
0
165,062
2
L
Chaac
6,649
665
24
2
0
170,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role