Player Matchup

Zhong Kui
Zhong Kui
FelixTwitch
Zhong Kui
Level 129
God Stats
1W - 2L
1,745 SR
Queue Stats
42W - 21L
1,454 Elo+
Party 2
Janus
Janus
SeaElTea
Janus
Level 142
God Stats
3W - 1L
1,285 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Vexstix
The Morrigan
Level 103
God Stats
0W - 2L
1,270 SR
Queue Stats
13W - 11L
1,796 Elo+
Party 2
Team Averages
Level 125
1,433 SR
1,583 Elo+

VS

Team Averages
Level 66
1,858 SR
1,864 Elo+
Fenrir
Fenrir
Finich
Fenrir
Level 113
God Stats
1W - 0L
1,917 SR
Queue Stats
11W - 8L
1,869 Elo+
Solo
Merlin
Merlin
Soblaked
Merlin
Level 40
God Stats
10W - 5L
1,857 SR
Queue Stats
28W - 14L
1,848 Elo+
Party 1
Xing Tian
Xing Tian
Vad3n
Xing Tian
Level 45
God Stats
6W - 1L
1,800 SR
Queue Stats
31W - 12L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FelixTwitch
Zhong Kui
10
0 / 6 / 2
8,729
582
8,115
13,542
5,276
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
SeaElTea
Janus
13
3 / 4 / 0
10,543
703
6,069
8,601
2,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Vexstix
The Morrigan
10
0 / 7 / 1
8,621
575
4,684
6,580
1,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Finich
Fenrir
14
8 / 1 / 7
11,493
766
7,324
10,063
4,264
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
Soblaked
Merlin
14
7 / 2 / 7
11,001
733
10,491
6,921
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Vad3n
Xing Tian
12
2 / 0 / 9
10,803
720
2,502
11,065
8,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
17
17
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FelixTwitch
Zhong Kui
0
6
2
0.17
W
Fenrir
Finich
Fenrir
8
1
7
11.5
L
Janus
SeaElTea
Janus
3
4
0
0.75
W
Merlin
Soblaked
Merlin
7
2
7
5.25
W
Xing Tian
Vad3n
Xing Tian
2
0
9
6.5
L
The Morrigan
Vexstix
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
20,317
28,723
Taken
28,049
9,828
Mitigated
15,604
1,475
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FelixTwitch
Zhong Kui
8,115
455
0
1,181
13,542
5,276
0
5,807
7,735
26,117
0
W
Fenrir
Finich
Fenrir
7,324
3,123
0
4,590
10,063
4,264
1,510
6,312
3,751
0
48,234
L
Janus
SeaElTea
Janus
6,069
678
0
294
8,601
2,588
0
4,564
4,037
43,052
0
W
Merlin
Soblaked
Merlin
10,491
67
0
230
6,921
2,718
870
5,178
1,743
56,128
0
W
Xing Tian
Vad3n
Xing Tian
2,502
200
0
830
11,065
8,622
240
7,524
3,541
18,916
0
L
The Morrigan
Vexstix
The Morrigan
4,684
682
0
0
6,580
1,964
0
2,924
3,334
38,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
33,297
180
Minions Killed
219
0
Camps Cleared
0
698,441
Distance Traveled
852,126
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,729
582
41
3
0
233,512
1
W
Fenrir
11,493
766
73
5
0
295,452
3
L
Janus
10,543
703
99
7
0
231,421
0
W
Merlin
11,001
733
123
8
0
259,518
9
W
Xing Tian
10,803
720
23
2
0
297,156
6
L
The Morrigan
8,621
575
40
3
0
233,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role