Player Matchup

Anhur
Anhur
IAmBraxToTheMax
Anhur
Level 69
God Stats
1W - 3L
1,217 SR
Queue Stats
36W - 31L
1,495 Elo+
Party 2
Chaac
Chaac
PhillyUpTopp
Chaac
Level 70
God Stats
12W - 6L
1,666 SR
Queue Stats
113W - 108L
1,492 Elo+
Party 2
Merlin
Merlin
Spade Tempa
Merlin
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
162W - 153L
1,671 Elo+
Party 2
Team Averages
Level 79
1,461 SR
1,553 Elo+

VS

Team Averages
Level 80
1,465 SR
1,459 Elo+
Izanami
Izanami
TwoGun19
Izanami
Level 76
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 6L
987 Elo+
Solo
Olorun
Olorun
XxHULTxX 30
Olorun
Level 95
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 13L
1,668 Elo+
Party 1
Cabrakan
Cabrakan
xEkle34x
Cabrakan
Level 70
God Stats
3W - 3L
1,532 SR
Queue Stats
22W - 17L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
12,233
644
8,957
10,589
3,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 9
12,794
673
11,850
16,784
19,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
7 / 7 / 5
13,003
684
13,631
12,039
3,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TwoGun19
Izanami
11
0 / 6 / 7
10,987
578
10,510
14,108
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
2 / 7 / 4
11,796
621
12,241
14,966
5,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
xEkle34x
Cabrakan
13
6 / 3 / 3
12,097
637
9,651
12,464
18,840
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
8
9
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
5
1
9
9.5
W
Merlin
7
7
5
1.36
L
Izanami
TwoGun19
Izanami
0
6
7
0.58
L
Olorun
2
7
4
0.57
L
Cabrakan
xEkle34x
Cabrakan
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
32,402
39,412
Taken
41,538
26,369
Mitigated
28,958
9,989
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,957
2,641
0
584
10,589
3,228
1,490
5,507
5,082
0
40,696
W
11,850
1,695
611
8,544
16,784
19,270
1,111
9,477
7,307
0
40,918
W
Merlin
13,631
264
0
250
12,039
3,871
101
7,134
4,905
48,770
0
L
Izanami
TwoGun19
Izanami
10,510
7,246
642
3,587
14,108
4,429
1,348
4,539
9,569
0
55,229
L
Olorun
12,241
6,402
672
3,328
14,966
5,689
168
5,509
9,457
64,745
0
L
Cabrakan
xEkle34x
Cabrakan
9,651
1,618
0
136
12,464
18,840
0
3,667
8,797
19,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
34,880
188
Minions Killed
228
0
Camps Cleared
0
1,010,854
Distance Traveled
914,659
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,233
644
75
4
0
346,315
7
W
Chaac
12,794
673
54
3
0
376,554
5
W
Merlin
13,003
684
59
3
0
287,985
0
L
Izanami
10,987
578
88
5
0
280,388
3
L
Olorun
11,796
621
117
6
0
294,711
4
L
Cabrakan
12,097
637
23
1
0
339,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role