Player Matchup

Chang'e
Chang'e
Darkedu
Chang'e
Level 142
God Stats
0W - 5L
1,500 SR
Queue Stats
60W - 88L
1,512 Elo+
Party 2
Hera
Hera
Felicuz
Hera
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 98L
1,400 Elo+
Party 2
Scylla
Scylla
XtianBRxPR
Scylla
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 42L
1,400 Elo+
Party 2
Skadi
Skadi
iTzMoFin
Skadi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,400 Elo+
Party 2
Nox
Nox
zViperDrip
Nox
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 59L
1,285 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,400 Elo+

VS

Team Averages
Level 97
1,582 SR
1,693 Elo+
Sun Wukong
Sun Wukong
Grinmog
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,595 Elo+
Party 3
Khepri
Khepri
SpoopyZambie
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,719 Elo+
Party 1
Nox
Nox
SquadDyslexia
Nox
Level 83
God Stats
9W - 9L
1,735 SR
Queue Stats
26W - 21L
1,719 Elo+
Party 1
Vulcan
Vulcan
Toren Van Macht
Vulcan
Level 125
God Stats
16W - 13L
1,676 SR
Queue Stats
26W - 20L
1,946 Elo+
Party 1
Ravana
Ravana
Vzillion1
Ravana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 104L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkedu
Chang'e
20
5 / 10 / 10
17,454
698
21,547
31,996
17,023
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hera
Felicuz
Hera
20
1 / 5 / 5
15,197
608
15,121
12,494
4,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
XtianBRxPR
Scylla
20
3 / 9 / 9
15,945
638
16,460
23,101
8,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
iTzMoFin
Skadi
20
4 / 6 / 4
15,658
626
20,926
22,371
9,247
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 5
19,428
777
24,393
18,466
8,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grinmog
Sun Wukong
20
5 / 3 / 13
16,513
661
11,987
30,405
28,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
20
1 / 1 / 13
14,487
579
6,427
18,373
29,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 8 / 13
16,879
675
15,402
17,737
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 7
18,714
749
23,652
20,704
15,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Vzillion1
Ravana
20
16 / 7 / 12
21,822
873
35,352
26,232
13,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
22
Kills
33
33
Deaths
22
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Darkedu
Chang'e
5
10
10
1
L
Hera
Felicuz
Hera
1
5
5
0.7
W
Sun Wukong
Grinmog
Sun Wukong
5
3
13
3.83
W
Khepri
1
1
13
7.5
W
4
8
13
1.31
W
7
3
7
3.5
W
Ravana
Vzillion1
Ravana
16
7
12
3.14
L
Scylla
XtianBRxPR
Scylla
3
9
9
0.83
L
Skadi
iTzMoFin
Skadi
4
6
4
1
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,447
Damage
92,820
108,428
Taken
113,451
47,566
Mitigated
94,685
26,055
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Darkedu
Chang'e
21,547
420
4,498
13,995
31,996
17,023
384
13,367
18,589
64,529
0
L
Hera
Felicuz
Hera
15,121
3,482
0
2,123
12,494
4,632
564
4,229
8,265
70,476
0
W
Sun Wukong
Grinmog
Sun Wukong
11,987
1,558
0
5,810
30,405
28,391
930
19,327
11,078
0
35,592
W
Khepri
6,427
96
0
1,540
18,373
29,339
0
10,978
7,395
31,710
0
W
15,402
827
0
572
17,737
7,457
407
13,455
4,282
61,867
0
W
23,652
10,707
932
2,189
20,704
15,921
448
15,731
4,973
113,423
0
W
Ravana
Vzillion1
Ravana
35,352
17,087
0
4,934
26,232
13,577
3,627
18,328
7,904
0
91,977
L
Scylla
XtianBRxPR
Scylla
16,460
645
0
2,863
23,101
8,491
487
11,088
11,959
44,873
0
L
Skadi
iTzMoFin
Skadi
20,926
7,044
0
1,826
22,371
9,247
832
7,750
14,551
0
80,728
L
24,393
2,354
0
750
18,466
8,173
1,067
9,712
8,718
109,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,682
Gold Earned
88,415
599
Minions Killed
519
8
Camps Cleared
6
2,097,369
Distance Traveled
2,269,850
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,454
698
95
4
1
489,375
2
L
Hera
15,197
608
124
5
2
374,576
3
W
Sun Wukong
16,513
661
55
2
0
450,080
6
W
Khepri
14,487
579
41
2
0
500,134
0
W
Nox
16,879
675
117
5
0
401,298
7
W
Vulcan
18,714
749
190
8
1
478,530
2
W
Ravana
21,822
873
116
5
5
439,808
6
L
Scylla
15,945
638
74
3
1
368,264
0
L
Skadi
15,658
626
103
4
1
387,151
3
L
Nox
19,428
777
203
8
3
478,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role