Player Matchup

Zeus
Zeus
Renzo6190
Zeus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 132L
1,500 Elo+
Solo
Neith
Neith
ajrm1
Neith
Level 55
God Stats
24W - 23L
1,500 SR
Queue Stats
308W - 331L
1,359 Elo+
Solo
Odin
Odin
juanlopezlmL
Odin
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 136L
1,500 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,453 Elo+

VS

Team Averages
Level 114
1,563 SR
1,616 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JULIAN20040605
Achilles
Level 26
God Stats
3W - 3L
1,715 SR
Queue Stats
9W - 12L
1,637 Elo+
Solo
Merlin
Merlin
xtorniquete
Merlin
Level 160
God Stats
7W - 1L
1,475 SR
Queue Stats
116W - 60L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
1
0 / 0 / 0
1,902
380
0
0
0
Neith
ajrm1
Neith
7
0 / 1 / 0
4,033
807
2,717
2,472
784
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,917
783
493
3,156
1,536
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 0 / 0
4,809
962
2,023
2,267
622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Achilles
6
0 / 0 / 2
4,086
817
752
2,424
1,573
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
7
0 / 0 / 2
4,261
852
1,326
1,656
400
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
W
Achilles
0
0
2
1
L
Zeus
0
0
0
0
L
Neith
ajrm1
Neith
0
1
0
0
L
0
1
0
0
W
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,210
Damage
4,101
5,628
Taken
6,347
2,320
Mitigated
2,595
1,486
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,023
987
116
539
2,267
622
440
0
2,267
0
10,318
W
Achilles
752
193
0
316
2,424
1,573
28
0
2,424
0
4,291
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Neith
ajrm1
Neith
2,717
1,101
0
616
2,472
784
0
579
1,893
0
15,005
L
493
0
0
870
3,156
1,536
0
752
2,404
0
9,859
W
Merlin
1,326
103
0
805
1,656
400
360
40
1,616
18,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,852
Gold Earned
13,156
51
Minions Killed
76
0
Camps Cleared
0
175,030
Distance Traveled
272,957
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,809
962
24
5
0
91,098
0
W
Achilles
4,086
817
10
2
0
101,113
0
L
Zeus
1,902
380
0
0
0
0
0
L
Neith
4,033
807
27
5
0
73,813
1
L
Odin
3,917
783
24
5
0
101,217
1
W
Merlin
4,261
852
42
8
0
80,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role