Player Matchup

Arachne
Arachne
Azn Thundurr
Arachne
Level 93
God Stats
22W - 13L
1,686 SR
Queue Stats
183W - 196L
1,551 Elo+
Party 2
Ymir
Ymir
Oeh
Ymir
Level 108
God Stats
15W - 7L
1,680 SR
Queue Stats
98W - 100L
1,743 Elo+
Solo
Anubis
Anubis
The Blood Oath
Anubis
Level 104
God Stats
4W - 2L
1,473 SR
Queue Stats
218W - 228L
1,581 Elo+
Party 2
Team Averages
Level 102
1,613 SR
1,625 Elo+

VS

Team Averages
Level 115
1,500 SR
1,387 Elo+
Loki
Loki
Eli Schoeman
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,140 Elo+
Party 1
Hercules
Hercules
Jake WiIIiams
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 151L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
Jokerfeeki
Heimdallr
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 28L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azn Thundurr
Arachne
19
10 / 7 / 5
20,027
668
20,794
32,307
19,325
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Oeh
Ymir
16
3 / 5 / 9
17,488
583
11,470
31,559
21,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 8 / 8
19,971
666
24,324
19,337
8,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 10
18,095
603
13,933
21,967
5,015
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Jake WiIIiams
Hercules
17
5 / 6 / 11
18,074
602
13,644
35,912
39,543
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jokerfeeki
Heimdallr
16
9 / 8 / 7
18,746
625
35,876
25,639
9,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
21
Kills
20
20
Deaths
23
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azn Thundurr
Arachne
10
7
5
1.79
L
6
9
10
1.22
L
Hercules
Jake WiIIiams
Hercules
5
6
11
1.75
L
Heimdallr
Jokerfeeki
Heimdallr
9
8
7
1.56
W
Ymir
Oeh
Ymir
3
5
9
1.5
W
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,588
Damage
63,453
83,203
Taken
83,518
48,922
Mitigated
53,570
15,330
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azn Thundurr
Arachne
20,794
15,207
295
6,926
32,307
19,325
2,447
96
32,208
0
117,152
L
13,933
4,793
0
1,449
21,967
5,015
253
10,287
11,680
0
64,188
L
Hercules
Jake WiIIiams
Hercules
13,644
2,118
0
13,687
35,912
39,543
494
15,656
20,256
0
63,249
L
Heimdallr
Jokerfeeki
Heimdallr
35,876
17,186
0
2,816
25,639
9,012
4,018
10,802
14,837
0
121,680
W
Ymir
Oeh
Ymir
11,470
386
463
2,747
31,559
21,221
739
24
31,535
45,021
0
W
24,324
1,115
0
4,899
19,337
8,376
0
0
19,337
107,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,486
Gold Earned
54,915
318
Minions Killed
308
0
Camps Cleared
0
1,716,271
Distance Traveled
1,520,927
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,027
668
127
4
0
669,604
5
L
Loki
18,095
603
97
3
0
521,516
4
L
Hercules
18,074
602
73
2
0
548,830
4
L
Heimdallr
18,746
625
138
5
0
450,581
8
W
Ymir
17,488
583
47
2
0
578,929
5
W
Anubis
19,971
666
144
5
0
467,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role