Player Matchup

Ne Zha
Ne Zha
Diamond V
Friendly_Pherret
Ne Zha
Diamond V
Level 132
God Stats
2W - 5L
1,500 SR
Queue Stats
185W - 175L
2,276 MMR
Solo
Chang'e
Chang'e
Platinum III
Pneeuma
Chang'e
Platinum III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
2,365 MMR
Party 2
Scylla
Scylla
Platinum V
Revolked
Scylla
Platinum V
Level 126
God Stats
22W - 18L
1,510 SR
Queue Stats
94W - 88L
2,301 MMR
Solo
Apollo
Apollo
Diamond IV
SwampyBear
Apollo
Diamond IV
Level 146
God Stats
2W - 5L
1,596 SR
Queue Stats
16W - 19L
2,459 MMR
Solo
Fenrir
Fenrir
Diamond IV
Zodiac Zeph
Fenrir
Diamond IV
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 7L
2,304 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,521 SR
2,341 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,679 SR
2,187 MMR
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
AsyluM8914
Fafnir
Diamond II
Level 158
God Stats
19W - 26L
1,904 SR
Queue Stats
122W - 130L
2,631 MMR
Solo
Jing Wei
Jing Wei
Diamond V
PjMarz
Jing Wei
Diamond V
Level 129
God Stats
21W - 25L
1,837 SR
Queue Stats
50W - 51L
2,273 MMR
Party 1
Achilles
Achilles
Diamond V
W0rldd
Achilles
Diamond V
Level 160
God Stats
10W - 8L
1,519 SR
Queue Stats
409W - 379L
2,221 MMR
Solo
Kukulkan
Kukulkan
Diamond V
xHntai-Senpai
Kukulkan
Diamond V
Level 149
God Stats
15W - 12L
1,634 SR
Queue Stats
65W - 68L
2,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 10
14,636
457
17,524
30,695
11,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Pneeuma
Chang'e
20
5 / 2 / 7
17,574
549
32,146
24,019
23,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Revolked
Scylla
20
8 / 8 / 8
16,563
518
31,049
20,139
7,434
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SwampyBear
Apollo
20
7 / 5 / 8
18,780
587
20,444
21,824
10,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
4 / 10 / 6
15,658
489
9,506
37,142
27,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetOdinHeimdallrSusanoThor

VS

Bans
EsetKumbhakarnaKing ArthurYemojaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 8 / 11
19,244
601
25,592
24,749
12,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
AsyluM8914
Fafnir
20
5 / 3 / 20
18,551
580
16,639
39,543
55,117
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
PjMarz
Jing Wei
20
8 / 3 / 5
18,756
586
17,320
24,646
9,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
W0rldd
Achilles
20
3 / 6 / 13
16,966
530
25,769
39,979
52,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
xHntai-Senpai
Kukulkan
20
10 / 5 / 10
19,812
619
21,328
18,487
7,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
25
Kills
36
36
Deaths
25
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
8
11
1.94
W
Fafnir
AsyluM8914
Fafnir
5
3
20
5
L
1
11
10
0.55
W
Jing Wei
PjMarz
Jing Wei
8
3
5
3.5
L
Chang'e
Pneeuma
Chang'e
5
2
7
4.25
L
Scylla
Revolked
Scylla
8
8
8
1.5
L
Apollo
SwampyBear
Apollo
7
5
8
2.2
W
Achilles
W0rldd
Achilles
3
6
13
1.58
L
Fenrir
4
10
6
0.7
W
Kukulkan
xHntai-Senpai
Kukulkan
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,669
Damage
106,648
133,819
Taken
147,404
81,500
Mitigated
136,460
39,923
Healing
64,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,592
4,464
0
25,308
24,749
12,039
0
6,756
17,993
0
157,015
W
Fafnir
AsyluM8914
Fafnir
16,639
6,227
0
12,681
39,543
55,117
190
18,878
20,665
48,744
0
L
17,524
5,355
0
7,622
30,695
11,438
1,879
6,255
24,440
0
119,754
W
Jing Wei
PjMarz
Jing Wei
17,320
14,673
0
9,900
24,646
9,524
4,868
7,646
17,000
0
170,658
L
Chang'e
Pneeuma
Chang'e
32,146
2,048
5,046
14,228
24,019
23,947
1,138
9,011
14,742
146,493
0
L
Scylla
Revolked
Scylla
31,049
1,781
0
1,250
20,139
7,434
0
7,542
12,597
122,487
0
L
Apollo
SwampyBear
Apollo
20,444
13,906
0
8,108
21,824
10,750
2,499
3,558
18,266
0
150,794
W
Achilles
W0rldd
Achilles
25,769
9,665
0
15,614
39,979
52,088
514
22,515
17,464
0
120,034
L
Fenrir
9,506
2,836
0
3,669
37,142
27,931
250
10,045
25,613
0
57,698
W
Kukulkan
xHntai-Senpai
Kukulkan
21,328
723
0
630
18,487
7,692
1,351
8,728
9,759
169,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,211
Gold Earned
93,329
900
Minions Killed
833
0
Camps Cleared
0
2,913,783
Distance Traveled
3,051,407
47
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
19,244
601
160
5
0
648,828
13
W
Fafnir
18,551
580
42
1
0
637,750
15
L
Ne Zha
14,636
457
154
5
0
552,114
11
W
Jing Wei
18,756
586
215
7
0
598,358
15
L
Chang'e
17,574
549
221
7
0
654,752
3
L
Scylla
16,563
518
206
6
0
534,802
13
L
Apollo
18,780
587
263
8
0
593,607
13
W
Achilles
16,966
530
150
5
0
576,693
5
L
Fenrir
15,658
489
56
2
0
578,508
7
W
Kukulkan
19,812
619
266
8
0
589,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role