Player Matchup

Hou Yi
Hou Yi
MainKindred
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Hel
Hel
Neadlthe
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,730 Elo+
Party 2
Sol
Sol
Vajra
Sol
Level 129
God Stats
0W - 4L
1,254 SR
Queue Stats
58W - 53L
1,475 Elo+
Party 2
Team Averages
Level 102
1,418 SR
1,582 Elo+

VS

Team Averages
Level 96
1,436 SR
1,301 Elo+
Fenrir
Fenrir
BigNutsMcGee
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,223 Elo+
Party 1
Chang'e
Chang'e
FatherCream
Chang'e
Level 84
God Stats
5W - 6L
1,308 SR
Queue Stats
44W - 44L
1,180 Elo+
Party 1
Chaac
Chaac
MrBigNoseGabe
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 5 / 4
12,858
584
11,487
12,998
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 4
12,497
568
8,535
15,798
3,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
Vajra
Sol
13
3 / 10 / 1
12,555
571
17,068
18,519
3,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
14 / 5 / 7
15,499
705
20,388
23,891
9,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
FatherCream
Chang'e
17
9 / 0 / 6
14,879
676
12,474
14,869
5,611
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 17
13,555
616
7,260
15,240
19,013
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
25
25
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
5
7
3.5
W
Chang'e
FatherCream
Chang'e
9
0
6
12
L
Hou Yi
2
5
4
0.8
W
2
1
17
10.5
L
1
10
4
0.3
L
Sol
Vajra
Sol
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,090
Damage
40,122
47,315
Taken
54,000
11,334
Mitigated
34,231
10,714
Healing
27,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,388
3,114
0
3,908
23,891
9,607
510
13,882
10,009
0
63,171
W
Chang'e
FatherCream
Chang'e
12,474
1,017
5,859
12,015
14,869
5,611
1,366
6,928
7,941
88,995
0
L
Hou Yi
11,487
6,072
0
250
12,998
4,085
330
4,645
8,353
0
48,266
W
7,260
325
0
5,749
15,240
19,013
384
5,674
9,566
0
34,155
L
8,535
1,147
3,967
3,720
15,798
3,565
111
4,951
10,847
47,971
0
L
Sol
Vajra
Sol
17,068
3,318
0
2,777
18,519
3,684
391
2,946
15,573
56,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
43,933
231
Minions Killed
251
0
Camps Cleared
0
1,006,016
Distance Traveled
1,157,214
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,499
705
85
4
0
395,771
3
W
Chang'e
14,879
676
126
6
0
411,496
6
L
Hou Yi
12,858
584
80
4
0
369,989
1
W
Chaac
13,555
616
40
2
0
349,947
7
L
Hel
12,497
568
76
3
0
331,013
1
L
Sol
12,555
571
75
3
0
305,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role