Player Matchup

Ymir
Ymir
Bronze III
SPARKY LNR
Ymir
Bronze III
Level 89
God Stats
67W - 38L
1,514 SR
Queue Stats
98W - 81L
946 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
THE BA JEREMY N
Kukulkan
Bronze I
Level 81
God Stats
37W - 19L
1,719 SR
Queue Stats
71W - 44L
1,218 MMR
Party 1
Medusa
Medusa
Bronze III
xCAPTAIN PPx
Medusa
Bronze III
Level 57
God Stats
41W - 23L
1,635 SR
Queue Stats
56W - 36L
878 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,623 SR
1,014 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,536 SR
1,181 MMR
Poseidon
Poseidon
Bronze III
FrigItRightBro
Poseidon
Bronze III
Level 85
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
726 MMR
Party 2
Chaac
Chaac
Bronze III
PGOTurnedFriend
Chaac
Bronze III
Level 89
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
Social Capital
Chiron
Silver IV
Level 38
God Stats
2W - 2L
1,176 SR
Queue Stats
4W - 2L
1,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
11,246
662
6,075
15,498
13,989
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
13
2 / 3 / 4
10,799
635
15,791
10,647
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 3 / 5
10,265
604
8,336
11,905
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HorusScyllaKumbhakarnaYemojaKhepri

VS

Bans
OdinCupidBacchusHou YiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
5 / 2 / 6
11,533
678
12,428
12,605
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 7
10,485
617
8,146
18,287
20,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
6 / 2 / 2
11,488
676
10,521
13,308
4,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
11
11
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
2
6
4
W
0
4
7
0.88
L
4
5
1
0.9
W
6
2
2
3.5
L
Kukulkan
2
3
4
1.33
L
Medusa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
31,095
38,050
Taken
44,200
21,323
Mitigated
29,248
6,611
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,428
716
623
2,821
12,605
4,317
880
6,696
5,909
44,494
0
W
8,146
1,249
1,185
8,243
18,287
20,396
590
9,647
8,640
0
33,789
L
6,075
113
0
1,934
15,498
13,989
0
5,029
10,469
20,100
0
W
10,521
2,609
761
5,575
13,308
4,535
1,742
7,053
6,255
0
51,260
L
Kukulkan
15,791
989
1,026
1,192
10,647
3,753
219
3,600
7,047
56,949
0
L
Medusa
8,336
3,556
838
1,621
11,905
3,581
306
3,819
8,086
0
30,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
33,506
155
Minions Killed
169
0
Camps Cleared
0
904,961
Distance Traveled
901,942
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,533
678
54
3
0
309,874
1
W
Chaac
10,485
617
44
3
0
302,678
1
L
Ymir
11,246
662
12
1
0
277,521
5
W
Chiron
11,488
676
71
4
0
289,390
4
L
Kukulkan
10,799
635
94
6
0
292,930
6
L
Medusa
10,265
604
49
3
0
334,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role