Player Matchup

Odin
Odin
Silver IV
Praytoryan
Odin
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
Rush_Refuse
Zhong Kui
Bronze I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,500 MMR
Solo
Rama
Rama
Silver IV
iShootAnything
Rama
Silver IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,500 SR
1,500 MMR
Heimdallr
Heimdallr
Gold I
JRustyx
Heimdallr
Gold I
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 48L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
OneHxnd
Hercules
Gold IV
Level 68
God Stats
19W - 17L
1,500 SR
Queue Stats
126W - 85L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Roginoo
Baron Samedi
Silver IV
Level 72
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 53L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
13,085
689
12,912
22,609
25,788
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Rush_Refuse
Zhong Kui
13
5 / 9 / 2
12,450
655
14,579
19,733
9,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 5
13,387
705
15,050
12,069
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ZeusHe BoBacchusAchillesKing Arthur

VS

Bans
PersephoneKumbhakarnaKukulkanJormungandrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JRustyx
Heimdallr
16
8 / 4 / 9
14,027
738
17,531
17,626
8,086
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
OneHxnd
Hercules
14
6 / 1 / 11
13,246
697
10,723
20,907
24,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Roginoo
Baron Samedi
14
5 / 6 / 10
12,937
681
14,327
16,445
10,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
19
19
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JRustyx
Heimdallr
8
4
9
3.13
W
Hercules
OneHxnd
Hercules
6
1
11
11.5
L
2
3
8
2
W
Baron Samedi
Roginoo
Baron Samedi
5
6
10
1.67
L
Zhong Kui
Rush_Refuse
Zhong Kui
5
9
2
0.67
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
42,581
54,411
Taken
54,978
38,799
Mitigated
43,709
9,602
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JRustyx
Heimdallr
17,531
7,571
0
3,961
17,626
8,086
1,824
4,930
12,696
0
81,719
W
Hercules
OneHxnd
Hercules
10,723
2,090
789
8,918
20,907
24,958
730
5,942
14,965
0
37,581
L
12,912
1,521
0
4,210
22,609
25,788
300
5,310
17,299
0
39,037
W
Baron Samedi
Roginoo
Baron Samedi
14,327
713
3,030
5,898
16,445
10,665
651
4,084
12,361
56,154
0
L
Zhong Kui
Rush_Refuse
Zhong Kui
14,579
1,734
0
4,177
19,733
9,931
0
7,584
12,149
50,526
0
L
15,050
10,541
0
1,215
12,069
3,080
901
1,483
10,585
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
40,210
224
Minions Killed
235
0
Camps Cleared
0
973,094
Distance Traveled
1,012,218
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,027
738
105
6
0
339,122
4
W
Hercules
13,246
697
54
3
0
381,047
4
L
Odin
13,085
689
30
2
0
422,188
5
W
Baron Samedi
12,937
681
76
4
0
292,049
4
L
Zhong Kui
12,450
655
84
4
0
275,308
4
L
Rama
13,387
705
110
6
0
275,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role