Player Matchup

Discordia
Discordia
GNF-Lowe
Discordia
Level 21
God Stats
1W - 1L
1,474 SR
Queue Stats
9W - 20L
1,144 Elo+
Party 1
Ra
Ra
GNF_Oneshot
Ra
Level 15
God Stats
4W - 0L
1,785 SR
Queue Stats
15W - 21L
1,324 Elo+
Party 1
Rama
Rama
thebossfbclee
Rama
Level 64
God Stats
4W - 0L
1,786 SR
Queue Stats
75W - 85L
1,225 Elo+
Solo
Team Averages
Level 33
1,682 SR
1,231 Elo+

VS

Team Averages
Level 31
1,536 SR
1,318 Elo+
Pele
Pele
SonicSoul99
Pele
Level 28
God Stats
12W - 10L
1,616 SR
Queue Stats
42W - 40L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zombie_pupi
Cu Chulainn
Level 21
God Stats
11W - 8L
1,491 SR
Queue Stats
23W - 24L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
lil stoney boii
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GNF-Lowe
Discordia
12
2 / 3 / 9
10,968
645
14,274
8,783
2,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 3 / 4
12,224
719
11,915
13,636
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 6 / 6
10,502
618
6,123
11,850
3,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
11,172
657
7,404
11,536
5,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cu Chulainn
Zombie_pupi
Cu Chulainn
14
7 / 2 / 4
11,921
701
15,240
22,415
24,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
lil stoney boii
Zhong Kui
7
0 / 7 / 2
8,555
503
4,957
10,437
3,924
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
12
12
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
GNF-Lowe
Discordia
2
3
9
2.17
W
7
3
4
3
L
5
3
2
2
L
Cu Chulainn
Zombie_pupi
Cu Chulainn
7
2
4
4.5
L
Zhong Kui
lil stoney boii
Zhong Kui
0
7
2
0.14
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,312
Damage
27,601
34,269
Taken
44,388
12,047
Mitigated
33,237
14,606
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GNF-Lowe
Discordia
14,274
2,104
874
2,036
8,783
2,737
264
1,960
6,823
35,599
0
W
11,915
844
3,089
7,419
13,636
5,529
260
1,775
11,861
45,093
0
L
7,404
1,740
0
1,400
11,536
5,049
522
6,507
5,029
0
39,373
L
Cu Chulainn
Zombie_pupi
Cu Chulainn
15,240
3,168
0
8,095
22,415
24,264
0
13,859
8,556
0
61,685
L
Zhong Kui
lil stoney boii
Zhong Kui
4,957
497
111
1,705
10,437
3,924
84
5,887
4,550
14,407
0
W
6,123
5,418
369
819
11,850
3,781
2,087
1,230
10,620
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
31,648
175
Minions Killed
151
0
Camps Cleared
0
803,684
Distance Traveled
816,054
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,968
645
38
2
0
263,734
1
W
Ra
12,224
719
94
6
0
317,414
3
L
Pele
11,172
657
61
4
0
341,726
1
L
Cu Chulainn
11,921
701
75
4
0
346,542
0
L
Zhong Kui
8,555
503
15
1
0
127,786
0
W
Rama
10,502
618
43
3
0
222,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role