Player Matchup

Yemoja
Yemoja
Nayarin
Yemoja
Level 158
God Stats
5W - 4L
1,670 SR
Queue Stats
328W - 304L
1,556 Elo+
Party 2
Merlin
Merlin
Raguuun
Merlin
Level 143
God Stats
1W - 1L
1,294 SR
Queue Stats
105W - 120L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
iMosk8
Cabrakan
Level 127
God Stats
1W - 0L
1,555 SR
Queue Stats
18W - 17L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
panamarenko
Heimdallr
Level 114
God Stats
6W - 6L
1,521 SR
Queue Stats
152W - 147L
1,555 Elo+
Solo
He Bo
He Bo
silverkiller13
He Bo
Level 127
God Stats
1W - 0L
1,760 SR
Queue Stats
20W - 25L
1,475 Elo+
Party 2
Team Averages
Level 134
1,560 SR
1,528 Elo+

VS

Team Averages
Level 76
1,555 SR
1,595 Elo+
Thanatos
Thanatos
DRelic
Thanatos
Level 42
God Stats
0W - 1L
1,526 SR
Queue Stats
43W - 41L
1,498 Elo+
Solo
Hou Yi
Hou Yi
HarlequinTheFool
Hou Yi
Level 13
God Stats
1W - 2L
1,617 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Hel
Hel
TheBloodening
Hel
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 20L
1,629 Elo+
Party 1
Odin
Odin
evantoni
Odin
Level 85
God Stats
1W - 1L
1,699 SR
Queue Stats
20W - 20L
1,563 Elo+
Party 1
Da Ji
Da Ji
purr3k1ng
Da Ji
Level 109
God Stats
0W - 1L
1,655 SR
Queue Stats
33W - 24L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nayarin
Yemoja
20
6 / 3 / 27
17,493
1,093
20,551
20,679
22,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Raguuun
Merlin
20
10 / 9 / 25
16,619
1,039
27,750
21,485
6,317
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
iMosk8
Cabrakan
20
8 / 10 / 21
16,704
1,044
28,922
27,157
19,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
panamarenko
Heimdallr
20
7 / 0 / 21
16,363
1,023
14,137
7,143
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 17
17,374
1,086
27,017
15,551
4,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRelic
Thanatos
20
3 / 14 / 14
15,011
938
13,583
31,445
6,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 11
14,423
901
13,722
23,755
5,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 5 / 16
15,515
970
10,860
23,134
6,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
20
1 / 5 / 17
14,599
912
14,096
23,012
14,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
purr3k1ng
Da Ji
20
17 / 10 / 7
19,465
1,217
35,798
26,224
8,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
92
43
Kills
27
27
Deaths
43
111
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DRelic
Thanatos
3
14
14
0.71
L
3
9
11
0.94
W
Yemoja
Nayarin
Yemoja
6
3
27
6.5
W
Merlin
Raguuun
Merlin
10
9
25
2.5
L
3
5
16
2.2
L
Odin
1
5
17
1.9
W
Cabrakan
iMosk8
Cabrakan
8
10
21
1.85
W
Heimdallr
panamarenko
Heimdallr
7
0
21
17.5
L
Da Ji
purr3k1ng
Da Ji
17
10
7
2.05
W
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,377
Damage
88,059
92,015
Taken
127,570
55,867
Mitigated
42,625
6,735
Healing
40,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DRelic
Thanatos
13,583
3,536
0
8,343
31,445
6,962
0
24,869
6,576
0
48,896
L
13,722
4,843
0
775
23,755
5,964
0
20,181
3,574
0
58,298
W
Yemoja
Nayarin
Yemoja
20,551
1,406
3,684
1,186
20,679
22,311
0
2,499
18,180
51,126
0
W
Merlin
Raguuun
Merlin
27,750
1,034
0
0
21,485
6,317
0
2,696
18,789
48,169
0
L
10,860
464
16,533
12,009
23,134
6,290
0
19,792
3,342
44,843
0
L
Odin
14,096
2,709
0
3,066
23,012
14,707
0
18,082
4,930
532
30,625
W
Cabrakan
iMosk8
Cabrakan
28,922
3,273
0
1,101
27,157
19,745
0
3,363
23,794
47,898
0
W
Heimdallr
panamarenko
Heimdallr
14,137
1,663
0
0
7,143
2,859
0
1,635
5,508
0
50,495
L
Da Ji
purr3k1ng
Da Ji
35,798
11,031
0
215
26,224
8,702
0
21,316
4,908
0
47,184
W
27,017
257
0
764
15,551
4,635
0
1,130
14,421
56,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,553
Gold Earned
79,013
297
Minions Killed
316
8
Camps Cleared
12
1,516,706
Distance Traveled
1,649,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,011
938
97
6
0
312,388
0
L
Hou Yi
14,423
901
88
6
0
276,496
0
W
Yemoja
17,493
1,093
62
4
1
284,874
0
W
Merlin
16,619
1,039
40
3
0
307,164
0
L
Hel
15,515
970
90
6
4
349,917
0
L
Odin
14,599
912
27
2
0
370,491
0
W
Cabrakan
16,704
1,044
30
2
5
253,613
0
W
Heimdallr
16,363
1,023
83
5
2
324,988
0
L
Da Ji
19,465
1,217
14
1
8
339,950
0
W
He Bo
17,374
1,086
82
5
0
346,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role