Player Matchup

Merlin
Merlin
Silver V
ChunkiestBadge7
Merlin
Silver V
Level 84
God Stats
4W - 2L
1,613 SR
Queue Stats
11W - 5L
1,247 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,613 SR
1,247 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 37
1,582 SR
1,234 MMR
Bacchus
Bacchus
Silver III
PrinceLittleHorn
Bacchus
Silver III
Level 37
God Stats
19W - 9L
1,582 SR
Queue Stats
32W - 22L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
17,229
749
12,308
14,582
9,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraFreyaHe BoHelLoki

VS

Bans
HadesZeusPoseidonOsirisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 0
15,023
653
12,059
19,218
17,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
12,059
14,582
Taken
19,218
9,816
Mitigated
17,027
5,164
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,308
468
0
5,164
14,582
9,816
186
12,586
1,996
129,803
0
L
12,059
1,422
0
7,296
19,218
17,027
0
12,758
6,460
79,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,229
Gold Earned
15,023
260
Minions Killed
161
15
Camps Cleared
5
417,873
Distance Traveled
426,479
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,229
749
260
11
15
417,873
4
L
Bacchus
15,023
653
161
7
5
426,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role