Player Matchup

Merlin
Merlin
Batsudo
Merlin
Level 115
God Stats
2W - 0L
1,521 SR
Queue Stats
5W - 4L
1,522 Elo+
Solo
Heimdallr
Heimdallr
GrinningLizard
Heimdallr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 198L
1,508 Elo+
Party 2
Chaac
Chaac
WookümPie
Chaac
Level 47
God Stats
123W - 79L
1,548 SR
Queue Stats
178W - 156L
1,528 Elo+
Party 2
Team Averages
Level 75
1,523 SR
1,519 Elo+

VS

Team Averages
Level 64
1,321 SR
1,330 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TheLoneShepherd
Da Ji
Level 63
God Stats
1W - 3L
1,313 SR
Queue Stats
5W - 11L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
VanillllaIce
Kukulkan
Level 7
God Stats
1W - 3L
1,149 SR
Queue Stats
2W - 6L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Batsudo
Merlin
14
7 / 2 / 11
12,059
804
8,686
9,633
3,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
GrinningLizard
Heimdallr
14
4 / 3 / 13
11,415
761
12,530
9,345
4,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
14
10 / 1 / 9
12,695
846
10,171
16,465
19,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 5 / 3
10,705
714
9,437
12,449
5,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 10 / 3
9,460
631
7,432
13,702
4,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VanillllaIce
Kukulkan
12
1 / 6 / 3
9,688
646
4,110
9,980
3,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
6
6
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
3
0.9
W
Merlin
Batsudo
Merlin
7
2
11
6.25
W
Heimdallr
GrinningLizard
Heimdallr
4
3
13
3.5
L
2
10
3
0.35
L
Kukulkan
VanillllaIce
Kukulkan
1
6
3
0.42
W
Chaac
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,387
Damage
20,979
35,443
Taken
36,131
26,794
Mitigated
12,788
8,130
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,437
3,178
0
3,364
12,449
5,031
0
2,610
9,839
0
36,930
W
Merlin
Batsudo
Merlin
8,686
461
0
108
9,633
3,500
1,092
1,105
8,528
48,538
0
W
Heimdallr
GrinningLizard
Heimdallr
12,530
4,555
0
2,069
9,345
4,036
1,831
868
8,477
0
38,126
L
7,432
2,248
0
280
13,702
4,320
0
4,335
9,364
0
18,723
L
Kukulkan
VanillllaIce
Kukulkan
4,110
723
0
250
9,980
3,437
159
2,264
7,716
24,491
0
W
Chaac
10,171
1,806
0
5,953
16,465
19,258
142
3,090
13,375
0
23,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
29,853
169
Minions Killed
144
7
Camps Cleared
5
912,470
Distance Traveled
809,962
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,705
714
58
4
3
248,081
2
W
Merlin
12,059
804
75
5
5
321,677
0
W
Heimdallr
11,415
761
74
5
1
259,274
0
L
Da Ji
9,460
631
19
1
2
305,581
2
L
Kukulkan
9,688
646
67
4
0
256,300
0
W
Chaac
12,695
846
20
1
1
331,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role