Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 26
God Stats
2W - 1L
1,413 SR
Queue Stats
32W - 28L
1,661 Elo+
Solo
Hachiman
Hachiman
INFINITY21ENDS
Hachiman
Level 25
God Stats
8W - 1L
1,807 SR
Queue Stats
56W - 55L
1,650 Elo+
Solo
Ullr
Ullr
Sea Tea Gawky
Ullr
Level 25
God Stats
6W - 2L
1,726 SR
Queue Stats
64W - 32L
1,692 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeon_The_Bomb-_-
Kumbhakarna
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,630 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,626 Elo+

VS

Team Averages
Level 20
1,508 SR
1,631 Elo+
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AkiraKurusu76
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Solo
Sobek
Sobek
Bluntzfrdayz
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,555 Elo+
Solo
Kukulkan
Kukulkan
InnerSquid3821
Kukulkan
Level 27
God Stats
2W - 2L
1,539 SR
Queue Stats
57W - 42L
1,711 Elo+
Solo
Da Ji
Da Ji
Th3K1ngR4t_
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,802
760
2,533
3,137
1,258
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Skadi
 
Skadi
6
0 / 0 / 1
3,849
770
665
2,003
425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
6
3 / 1 / 0
3,940
788
2,185
1,533
402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
4 / 0 / 0
4,707
941
2,301
2,359
692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Zeon_The_Bomb-_-
Kumbhakarna
5
0 / 0 / 2
3,409
682
465
924
320
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 0 / 0
3,450
690
2,080
3,545
2,127
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
2,592
518
38
581
92
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 0
3,087
617
458
2,643
1,101
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
6
0 / 2 / 0
3,488
698
846
2,517
618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

6
1 / 3 / 0
3,756
751
1,189
4,080
906
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Skadi
 
Skadi
0
0
1
0.5
L
Vamana
 
Vamana
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
Hachiman
3
1
0
3
L
Kukulkan
0
2
0
0
W
4
0
0
4
L
1
3
0
0.33
W
Kumbhakarna
Zeon_The_Bomb-_-
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,149
Damage
4,611
9,956
Taken
13,366
3,097
Mitigated
4,844
4,879
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,533
643
0
1,987
3,137
1,258
0
0
3,137
16,087
0
W
Skadi
 
Skadi
665
306
0
1,044
2,003
425
14
0
2,003
0
15,699
L
Vamana
 
Vamana
2,080
921
0
1,544
3,545
2,127
0
2,533
1,012
0
13,383
L
38
38
0
10
581
92
0
0
581
0
120
L
458
0
0
297
2,643
1,101
0
465
2,178
3,121
0
W
Hachiman
2,185
1,309
0
0
1,533
402
831
233
1,300
0
13,675
L
Kukulkan
846
0
0
214
2,517
618
0
0
2,517
15,656
0
W
2,301
946
0
1,206
2,359
692
0
846
1,513
0
17,931
L
1,189
265
0
1,263
4,080
906
0
0
4,080
0
10,658
W
Kumbhakarna
Zeon_The_Bomb-_-
Kumbhakarna
465
203
0
642
924
320
126
225
699
4,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,707
Gold Earned
16,373
137
Minions Killed
92
0
Camps Cleared
0
456,775
Distance Traveled
428,588
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,802
760
30
6
0
84,345
0
W
Skadi
3,849
770
36
7
0
105,934
1
L
Vamana
3,450
690
23
5
0
121,572
0
L
Medusa
2,592
518
0
0
0
14,656
0
L
Sobek
3,087
617
6
1
0
93,338
0
W
Hachiman
3,940
788
24
5
0
86,598
0
L
Kukulkan
3,488
698
32
6
0
95,820
0
W
Ullr
4,707
941
40
8
0
96,846
0
L
Da Ji
3,756
751
31
6
0
103,202
0
W
Kumbhakarna
3,409
682
7
1
0
83,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role