Player Matchup

Bacchus
Bacchus
Masta Killer3
Bacchus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Party 1
Neith
Neith
NYCxLEGENDx
Neith
Level 104
God Stats
11W - 18L
1,500 SR
Queue Stats
434W - 412L
1,489 Elo+
Solo
Kukulkan
Kukulkan
THE REBEL REDNK
Kukulkan
Level 118
God Stats
3W - 2L
1,516 SR
Queue Stats
17W - 18L
1,504 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,409 Elo+

VS

Team Averages
Level 94
1,531 SR
1,534 Elo+
Apollo
Apollo
FetalStatistic
Apollo
Level 107
God Stats
0W - 3L
1,567 SR
Queue Stats
77W - 78L
1,501 Elo+
Solo
Pele
Pele
L3G3ND4RYH0B0
Pele
Level 48
God Stats
2W - 3L
1,386 SR
Queue Stats
120W - 115L
1,573 Elo+
Solo
Hel
Hel
bajsssss666
Hel
Level 126
God Stats
18W - 10L
1,641 SR
Queue Stats
120W - 134L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 4 / 7
13,267
632
7,182
12,193
13,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 3 / 7
13,479
642
19,801
14,298
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
6 / 1 / 4
14,605
695
21,340
7,845
3,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
13,740
654
14,253
29,111
29,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 2 / 1
9,947
474
1,272
5,651
1,844
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 3 / 3
13,344
635
9,698
21,398
18,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
8
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
0
2
1
0.25
W
Bacchus
2
4
7
1.38
W
2
3
7
1.83
W
Kukulkan
6
1
4
8
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
25,223
34,336
Taken
56,160
21,685
Mitigated
50,666
10,724
Healing
31,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,253
8,185
0
5,108
29,111
29,957
737
13,292
15,819
0
60,071
L
1,272
247
0
112
5,651
1,844
0
4,311
1,340
0
8,447
W
Bacchus
7,182
585
486
732
12,193
13,200
544
2,556
9,637
23,597
57
W
19,801
5,322
449
7,070
14,298
5,296
1,691
6,292
8,006
0
59,586
W
Kukulkan
21,340
636
1,046
941
7,845
3,189
630
1,698
6,147
80,499
0
L
9,698
405
13,032
13,377
21,398
18,865
730
11,631
9,767
49,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
37,031
255
Minions Killed
195
7
Camps Cleared
8
1,063,168
Distance Traveled
864,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,740
654
102
5
8
352,071
0
L
Pele
9,947
474
6
0
0
83,281
0
W
Bacchus
13,267
632
18
1
2
329,333
0
W
Neith
13,479
642
87
4
2
354,592
0
W
Kukulkan
14,605
695
150
7
3
379,243
0
L
Hel
13,344
635
87
4
0
429,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role