Player Matchup

Merlin
Merlin
Gold IV
Rocker Rezek
Merlin
Gold IV
Level 128
God Stats
12W - 14L
1,515 SR
Queue Stats
848W - 873L
1,303 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
ShakerLocket615
Ratatoskr
Gold IV
Level 89
God Stats
1W - 4L
1,396 SR
Queue Stats
205W - 212L
1,296 MMR
Solo
Apollo
Apollo
Gold V
ceballoskids02
Apollo
Gold V
Level 104
God Stats
3W - 4L
1,498 SR
Queue Stats
122W - 135L
1,309 MMR
Solo
Jormungandr
Jormungandr
Gold V
oOBlaquamanOo
Jormungandr
Gold V
Level 123
God Stats
3W - 5L
1,486 SR
Queue Stats
379W - 386L
1,277 MMR
Solo
Hachiman
Hachiman
Bronze III
studmonkey24
Hachiman
Bronze III
Level 32
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 2L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,535 SR
1,288 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,503 SR
1,289 MMR
Geb
Geb
Silver II
Bubbsfire
Geb
Silver II
Level 135
God Stats
2W - 1L
1,510 SR
Queue Stats
11W - 12L
1,289 MMR
Solo
Chaac
Chaac
Silver IV
Caillou8882
Chaac
Silver IV
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,263 MMR
Solo
Set
Set
Gold IV
Demer_Kelvin
Set
Gold IV
Level 117
God Stats
77W - 57L
1,592 SR
Queue Stats
311W - 294L
1,329 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SirTreva-Ski
Nu Wa
Silver IV
Level 89
God Stats
1W - 0L
1,391 SR
Queue Stats
13W - 18L
1,313 MMR
Solo
Jing Wei
Jing Wei
Gold V
mak1nplays_-
Jing Wei
Gold V
Level 136
God Stats
6W - 8L
1,523 SR
Queue Stats
960W - 974L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 8
16,092
488
20,154
22,213
9,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ShakerLocket615
Ratatoskr
20
14 / 9 / 9
16,082
487
27,687
30,604
15,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 6 / 9
15,869
481
21,654
29,675
14,382
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
oOBlaquamanOo
Jormungandr
20
4 / 5 / 13
16,044
486
25,376
27,154
39,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
studmonkey24
Hachiman
19
1 / 9 / 4
13,287
403
8,847
22,189
6,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
YemojaEsetKing ArthurKukulkanSkadi

VS

Bans
ThorKumbhakarnaAchillesXing TianHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 14
16,095
488
12,538
26,127
27,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 6 / 8
16,200
491
25,312
36,390
39,704
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 8 / 8
18,012
546
27,856
33,503
12,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 9
19,364
587
29,288
17,820
7,444
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
mak1nplays_-
Jing Wei
20
6 / 4 / 10
18,418
558
16,802
19,733
7,786
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
31
Kills
34
34
Deaths
31
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
W
6
6
8
1.67
W
10
8
8
1.75
L
Merlin
5
5
8
1.8
L
Ratatoskr
ShakerLocket615
Ratatoskr
14
9
9
2.06
W
11
8
9
1.94
L
7
6
9
1.92
W
Jing Wei
mak1nplays_-
Jing Wei
6
4
10
2.75
L
Jormungandr
oOBlaquamanOo
Jormungandr
4
5
13
2.1
L
Hachiman
studmonkey24
Hachiman
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,718
Damage
111,796
131,835
Taken
133,573
85,622
Mitigated
95,162
26,852
Healing
33,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,538
863
0
1,223
26,127
27,703
241
8,548
17,579
68,694
0
W
25,312
7,453
0
13,723
36,390
39,704
1,210
12,753
23,637
0
101,770
W
27,856
11,618
0
11,157
33,503
12,525
1,204
12,058
21,445
0
159,328
L
Merlin
20,154
433
0
1,747
22,213
9,801
296
6,688
15,525
146,594
0
L
Ratatoskr
ShakerLocket615
Ratatoskr
27,687
9,084
0
8,033
30,604
15,006
0
12,368
18,236
0
101,809
W
29,288
5,123
0
0
17,820
7,444
2,755
7,518
10,302
151,383
0
L
21,654
14,923
0
8,483
29,675
14,382
0
6,211
23,464
0
98,271
W
Jing Wei
mak1nplays_-
Jing Wei
16,802
13,479
0
6,933
19,733
7,786
3,427
4,653
15,080
0
153,489
L
Jormungandr
oOBlaquamanOo
Jormungandr
25,376
5,151
1,190
3,994
27,154
39,475
0
7,451
19,703
88,015
0
L
Hachiman
studmonkey24
Hachiman
8,847
5,145
378
3,027
22,189
6,958
1,406
9,108
13,081
0
75,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,374
Gold Earned
88,089
740
Minions Killed
857
0
Camps Cleared
0
2,763,345
Distance Traveled
2,849,119
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
16,095
488
74
2
0
558,945
9
W
Chaac
16,200
491
162
5
0
548,293
0
W
Set
18,012
546
194
6
0
585,491
0
L
Merlin
16,092
488
223
7
0
553,368
8
L
Ratatoskr
16,082
487
126
4
0
620,746
0
W
Nu Wa
19,364
587
212
6
0
554,589
2
L
Apollo
15,869
481
162
5
0
566,036
9
W
Jing Wei
18,418
558
215
7
0
601,801
0
L
Jormungandr
16,044
486
104
3
0
520,296
9
L
Hachiman
13,287
403
125
4
0
502,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role