Player Matchup

Baron Samedi
Baron Samedi
JayySwaveyyy
Baron Samedi
Level 88
God Stats
29W - 33L
1,566 SR
Queue Stats
100W - 109L
1,481 Elo+
Solo
Arachne
Arachne
StPUrWorstEnemy
Arachne
Level 122
God Stats
26W - 20L
1,612 SR
Queue Stats
269W - 269L
1,561 Elo+
Solo
Cerberus
Cerberus
WoodsiestWings7
Cerberus
Level 121
God Stats
5W - 0L
1,962 SR
Queue Stats
92W - 84L
1,519 Elo+
Solo
Team Averages
Level 110
1,713 SR
1,520 Elo+

VS

Team Averages
Level 90
1,482 SR
1,481 Elo+
Ah Puch
Ah Puch
LEOTHEREAPER
Ah Puch
Level 84
God Stats
29W - 23L
1,599 SR
Queue Stats
42W - 46L
1,440 Elo+
Solo
Khepri
Khepri
UltraDragoon
Khepri
Level 137
God Stats
2W - 10L
1,347 SR
Queue Stats
418W - 454L
1,508 Elo+
Solo
Bakasura
Bakasura
rivetingtomb
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayySwaveyyy
Baron Samedi
18
7 / 7 / 8
18,502
712
24,589
28,014
21,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 11 / 3
21,497
827
36,204
36,785
15,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
18
3 / 8 / 12
17,505
673
16,015
34,650
50,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LEOTHEREAPER
Ah Puch
20
17 / 8 / 5
21,240
817
49,464
19,634
5,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
5 / 7 / 18
18,572
714
15,953
36,220
48,820
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
rivetingtomb
Bakasura
17
4 / 10 / 13
17,263
664
13,765
38,076
13,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
24
Kills
26
26
Deaths
25
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JayySwaveyyy
Baron Samedi
7
7
8
1.57
L
Ah Puch
LEOTHEREAPER
Ah Puch
17
8
5
2.44
W
14
11
3
1.41
L
Khepri
5
7
18
2
W
Cerberus
3
8
12
1.13
L
Bakasura
rivetingtomb
Bakasura
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,808
Damage
79,182
99,449
Taken
93,930
87,550
Mitigated
67,748
24,174
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JayySwaveyyy
Baron Samedi
24,589
2,232
2,397
5,202
28,014
21,412
1,325
18,471
9,381
75,350
0
L
Ah Puch
LEOTHEREAPER
Ah Puch
49,464
1,596
2,042
2,830
19,634
5,764
418
11,939
7,695
105,370
0
W
36,204
22,791
0
9,558
36,785
15,837
1,171
24,769
11,501
0
103,142
L
Khepri
15,953
1,031
1,507
4,291
36,220
48,820
92
12,813
23,407
52,612
0
W
Cerberus
16,015
1,610
362
6,655
34,650
50,301
145
23,238
10,783
58,645
0
L
Bakasura
rivetingtomb
Bakasura
13,765
11,425
970
11,465
38,076
13,164
2,499
16,545
21,531
0
44,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
57,075
321
Minions Killed
262
8
Camps Cleared
12
1,318,091
Distance Traveled
1,300,188
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,502
712
120
5
1
407,998
0
L
Ah Puch
21,240
817
117
5
2
377,603
0
W
Arachne
21,497
827
111
4
6
475,968
0
L
Khepri
18,572
714
52
2
1
459,741
0
W
Cerberus
17,505
673
90
3
1
434,125
1
L
Bakasura
17,263
664
93
4
9
462,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role