Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LakE Cutionn
Ah Muzen Cab
Level 129
God Stats
5W - 2L
1,584 SR
Queue Stats
311W - 219L
1,667 Elo+
Party 1
Scylla
Scylla
XxxAsozialxxX
Scylla
Level 118
God Stats
9W - 16L
1,366 SR
Queue Stats
338W - 352L
1,527 Elo+
Party 1
Thor
Thor
XxxVsozialxxX
Thor
Level 109
God Stats
33W - 38L
1,467 SR
Queue Stats
451W - 470L
1,551 Elo+
Party 1
Team Averages
Level 119
1,473 SR
1,582 Elo+

VS

Team Averages
Level 53
1,664 SR
1,419 Elo+
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
3W - 5L
1,442 SR
Queue Stats
11W - 26L
1,195 Elo+
Solo
Hades
Hades
Akefhalos
Hades
Level 68
God Stats
4W - 1L
1,900 SR
Queue Stats
289W - 274L
1,563 Elo+
Party 2
Horus
Horus
Wooly115
Horus
Level 66
God Stats
16W - 10L
1,652 SR
Queue Stats
76W - 78L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LakE Cutionn
Ah Muzen Cab
17
5 / 2 / 17
15,606
780
15,982
17,469
11,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 5 / 13
16,273
814
20,591
12,688
4,624
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 7 / 6
15,991
800
14,435
16,566
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 12 / 1
13,501
675
7,768
19,686
5,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Akefhalos
Hades
16
9 / 9 / 3
16,024
801
23,545
23,039
17,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Wooly115
Horus
15
0 / 5 / 12
13,404
670
7,851
20,882
22,197
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
26
Kills
14
14
Deaths
26
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
12
1
0.46
L
Hades
Akefhalos
Hades
9
9
3
1.17
W
Ah Muzen Cab
LakE Cutionn
Ah Muzen Cab
5
2
17
6.75
L
Horus
Wooly115
Horus
0
5
12
1.2
W
9
5
13
3.1
W
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
39,164
46,723
Taken
63,607
23,114
Mitigated
45,381
12,325
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,768
1,727
714
4,916
19,686
5,779
32
7,061
12,625
0
32,512
L
Hades
Akefhalos
Hades
23,545
1,041
706
4,596
23,039
17,405
220
5,987
17,052
67,195
0
W
Ah Muzen Cab
LakE Cutionn
Ah Muzen Cab
15,982
5,118
0
7,215
17,469
11,952
2,031
8,899
8,570
0
57,867
L
Horus
Wooly115
Horus
7,851
3,811
4,960
6,867
20,882
22,197
33
8,601
12,281
0
24,198
W
20,591
348
922
2,572
12,688
4,624
224
7,685
5,003
36,999
0
W
14,435
2,459
717
899
16,566
6,538
270
7,234
9,332
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
42,929
176
Minions Killed
202
6
Camps Cleared
11
1,015,865
Distance Traveled
983,330
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,501
675
57
3
3
296,859
0
L
Hades
16,024
801
113
6
3
293,522
0
W
Ah Muzen Cab
15,606
780
84
4
2
347,383
0
L
Horus
13,404
670
32
2
5
392,949
3
W
Scylla
16,273
814
38
2
2
345,780
0
W
Thor
15,991
800
54
3
2
322,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role