Player Matchup

Loki
Loki
Dont Be Excited
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ed-Da-BAWSH
Sun Wukong
Level 158
God Stats
0W - 3L
1,490 SR
Queue Stats
23W - 32L
1,442 Elo+
Party 1
Artemis
Artemis
J sqd
Artemis
Level 69
God Stats
25W - 25L
1,586 SR
Queue Stats
32W - 31L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
Jiggl3B3ar
Xing Tian
Level 110
God Stats
0W - 5L
1,488 SR
Queue Stats
42W - 48L
1,414 Elo+
Party 2
Chang'e
Chang'e
Lord_of_Bahamut
Chang'e
Level 126
God Stats
3W - 2L
1,632 SR
Queue Stats
8W - 14L
1,385 Elo+
Party 1
Team Averages
Level 98
1,539 SR
1,457 Elo+

VS

Team Averages
Level 127
1,554 SR
1,491 Elo+
Hun Batz
Hun Batz
AscendantSimic
Hun Batz
Level 138
God Stats
3W - 2L
1,486 SR
Queue Stats
178W - 182L
1,386 Elo+
Solo
Yemoja
Yemoja
Sacrid Tacos
Yemoja
Level 149
God Stats
19W - 13L
1,623 SR
Queue Stats
197W - 205L
1,523 Elo+
Party 3
Merlin
Merlin
TheAzureKnight16
Merlin
Level 109
God Stats
52W - 48L
1,549 SR
Queue Stats
359W - 376L
1,386 Elo+
Solo
Ullr
Ullr
everchronic
Ullr
Level 109
God Stats
3W - 5L
1,455 SR
Queue Stats
159W - 145L
1,543 Elo+
Party 3
Achilles
Achilles
firechronic
Achilles
Level 129
God Stats
13W - 7L
1,655 SR
Queue Stats
135W - 116L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
14,317
651
11,652
23,705
11,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Ed-Da-BAWSH
Sun Wukong
20
5 / 3 / 3
15,030
683
18,464
23,272
26,792
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
J sqd
Artemis
20
4 / 6 / 10
15,244
693
26,912
27,070
10,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Jiggl3B3ar
Xing Tian
18
1 / 7 / 5
12,343
561
7,519
26,335
18,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 4
13,802
627
15,023
27,761
10,219
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 4 / 7
15,737
715
14,060
14,144
6,837
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
19
1 / 3 / 16
14,719
669
7,997
20,670
24,351
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 0 / 8
17,525
797
28,872
14,446
6,863
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 5 / 19
16,416
746
23,162
20,459
10,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
firechronic
Achilles
20
7 / 5 / 13
15,404
700
30,831
41,012
58,841
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
17
Kills
28
28
Deaths
17
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
4
7
1.88
L
4
6
4
1
L
Sun Wukong
Ed-Da-BAWSH
Sun Wukong
5
3
3
2.17
L
Artemis
J sqd
Artemis
4
6
10
1.5
L
Xing Tian
Jiggl3B3ar
Xing Tian
1
7
5
0.5
L
3
6
4
0.83
W
Yemoja
1
3
16
3
W
11
0
8
15
W
5
5
19
2.9
W
Achilles
firechronic
Achilles
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,570
Damage
104,922
128,143
Taken
110,731
77,423
Mitigated
107,888
35,023
Healing
47,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,060
3,355
0
962
14,144
6,837
2,095
2,854
11,290
0
69,192
L
11,652
4,359
0
720
23,705
11,152
0
5,639
17,912
0
44,333
L
Sun Wukong
Ed-Da-BAWSH
Sun Wukong
18,464
2,999
797
5,254
23,272
26,792
94
8,070
14,843
1,863
75,102
L
Artemis
J sqd
Artemis
26,912
16,930
1,411
4,112
27,070
10,606
715
9,960
16,957
0
78,740
L
Xing Tian
Jiggl3B3ar
Xing Tian
7,519
407
977
1,210
26,335
18,654
0
6,151
20,031
32,875
0
L
15,023
99
9,383
11,159
27,761
10,219
0
7,801
19,704
59,632
0
W
Yemoja
7,997
3,931
16,180
8,419
20,670
24,351
1,144
6,699
13,379
26,590
0
W
28,872
803
0
3,856
14,446
6,863
506
2,639
11,807
88,507
0
W
23,162
14,107
0
3,350
20,459
10,996
4,817
3,333
17,126
0
57,939
W
Achilles
firechronic
Achilles
30,831
9,855
0
14,376
41,012
58,841
1,427
9,102
29,908
0
59,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,736
Gold Earned
79,801
430
Minions Killed
386
8
Camps Cleared
9
1,797,091
Distance Traveled
1,801,595
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,737
715
139
6
6
392,489
0
L
Loki
14,317
651
54
2
1
371,601
0
L
Sun Wukong
15,030
683
116
5
3
392,507
13
L
Artemis
15,244
693
118
5
1
310,288
0
L
Xing Tian
12,343
561
41
2
1
322,744
0
L
Chang'e
13,802
627
101
5
2
399,951
2
W
Yemoja
14,719
669
32
1
2
331,055
0
W
Merlin
17,525
797
111
5
0
376,613
0
W
Ullr
16,416
746
70
3
1
341,788
0
W
Achilles
15,404
700
34
2
0
359,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role