Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond II
Floorskins
Chaac
Diamond II
Level 149
God Stats
37W - 26L
1,732 SR
Queue Stats
115W - 78L
2,146 MMR
Party 1
Yemoja
Yemoja
Diamond I
Insult Shady
Yemoja
Diamond I
Level 125
God Stats
11W - 0L
2,029 SR
Queue Stats
83W - 29L
2,276 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,754 SR
1,974 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,554 SR
2,055 MMR
Ne Zha
Ne Zha
Diamond V
Connty
Ne Zha
Diamond V
Level 140
God Stats
0W - 2L
1,630 SR
Queue Stats
131W - 138L
1,994 MMR
Solo
Kukulkan
Kukulkan
Diamond I
King Motzies
Kukulkan
Diamond I
Level 160
God Stats
12W - 14L
1,662 SR
Queue Stats
355W - 349L
2,220 MMR
Solo
Sobek
Sobek
Diamond V
STA1K K1LL3R V2
Sobek
Diamond V
Level 106
God Stats
0W - 2L
1,371 SR
Queue Stats
128W - 102L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 5
8,743
729
12,244
10,819
2,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
11
3 / 1 / 6
8,925
744
9,117
11,390
11,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
11
4 / 2 / 4
9,098
758
8,449
10,650
10,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Guan YuAchillesEsetPersephoneKumbhakarna

VS

Bans
HelXing TianThothBacchusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Connty
Ne Zha
11
2 / 4 / 1
8,461
705
7,737
14,744
6,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
King Motzies
Kukulkan
11
0 / 3 / 4
7,992
666
8,659
7,589
2,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 2
8,541
712
4,768
10,188
10,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Ne Zha
Connty
Ne Zha
2
4
1
0.63
W
Chaac
3
1
6
6
W
Yemoja
4
2
4
3
L
Kukulkan
King Motzies
Kukulkan
0
3
4
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
21,164
32,859
Taken
32,521
24,889
Mitigated
20,552
18,795
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,244
5,768
0
7,130
10,819
2,916
2,067
5,245
5,574
47,397
0
L
Ne Zha
Connty
Ne Zha
7,737
2,296
0
5,030
14,744
6,914
0
9,001
5,743
0
17,882
W
Chaac
9,117
796
726
5,993
11,390
11,242
494
4,806
6,584
0
27,014
W
Yemoja
8,449
1,132
2,051
2,895
10,650
10,731
288
3,730
6,920
20,480
0
L
Kukulkan
King Motzies
Kukulkan
8,659
625
0
491
7,589
2,720
0
5,068
2,521
36,166
0
L
4,768
434
0
3,114
10,188
10,918
0
6,992
3,196
14,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
24,994
130
Minions Killed
109
5
Camps Cleared
5
618,614
Distance Traveled
671,662
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,743
729
75
6
3
195,134
0
L
Ne Zha
8,461
705
18
2
2
223,532
0
W
Chaac
8,925
744
29
2
1
240,699
0
W
Yemoja
9,098
758
26
2
1
182,781
0
L
Kukulkan
7,992
666
79
7
3
217,951
2
L
Sobek
8,541
712
12
1
0
230,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role