Player Matchup

Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 160
God Stats
3W - 7L
1,650 SR
Queue Stats
75W - 67L
2,089 MMR
Solo
Chaac
Chaac
Masters
Rychong
Chaac
Masters
Level 159
God Stats
142W - 87L
1,750 SR
Queue Stats
630W - 445L
2,202 MMR
Party 1
He Bo
He Bo
Masters
Sczls
He Bo
Masters
Level 158
God Stats
34W - 30L
1,750 SR
Queue Stats
752W - 546L
2,161 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,717 SR
2,151 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,575 SR
2,142 MMR
Fenrir
Fenrir
Diamond IV
Riqhts
Fenrir
Diamond IV
Level 156
God Stats
1W - 0L
1,582 SR
Queue Stats
55W - 33L
1,999 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
SkiMask oG
Cu Chulainn
Masters
Level 69
God Stats
2W - 2L
1,603 SR
Queue Stats
38W - 17L
2,394 MMR
Party 2
Scylla
Scylla
Diamond IV
SoupaIoop
Scylla
Diamond IV
Level 159
God Stats
8W - 5L
1,540 SR
Queue Stats
76W - 52L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 7 / 2
12,819
557
9,824
29,534
28,448
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Rychong
Chaac
14
1 / 6 / 3
12,562
546
13,853
34,472
23,590
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Sczls
He Bo
15
3 / 6 / 2
13,637
593
23,724
18,686
8,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneAphroditeKukulkanEsetBacchus

VS

Bans
AchillesCabrakanAmaterasuKumbhakarnaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Riqhts
Fenrir
17
7 / 3 / 10
15,909
692
15,938
25,628
24,057
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SkiMask oG
Cu Chulainn
16
1 / 3 / 15
14,088
613
28,471
25,572
27,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SoupaIoop
Scylla
18
11 / 0 / 6
16,610
722
24,574
9,659
4,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
19
19
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
2
0.43
W
Fenrir
Riqhts
Fenrir
7
3
10
4
L
Chaac
Rychong
Chaac
1
6
3
0.42
L
He Bo
Sczls
He Bo
3
6
2
0.67
W
Cu Chulainn
SkiMask oG
Cu Chulainn
1
3
15
2.83
W
Scylla
SoupaIoop
Scylla
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,401
Damage
68,983
82,692
Taken
60,859
60,243
Mitigated
55,341
26,689
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,824
3,641
692
9,494
29,534
28,448
520
11,011
18,523
0
24,156
W
Fenrir
Riqhts
Fenrir
15,938
4,921
0
5,880
25,628
24,057
1,022
10,674
14,954
0
35,723
L
Chaac
Rychong
Chaac
13,853
1,347
1,258
10,375
34,472
23,590
285
9,615
24,857
0
55,241
L
He Bo
Sczls
He Bo
23,724
802
0
4,870
18,686
8,205
0
4,510
14,176
83,853
0
W
Cu Chulainn
SkiMask oG
Cu Chulainn
28,471
6,042
0
11,674
25,572
27,240
1,497
11,346
14,226
0
78,869
W
Scylla
SoupaIoop
Scylla
24,574
2,796
0
1,474
9,659
4,044
1,390
2,138
7,521
90,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
46,607
236
Minions Killed
249
6
Camps Cleared
13
1,219,624
Distance Traveled
1,358,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,819
557
33
1
0
406,659
4
W
Fenrir
15,909
692
25
1
2
479,430
0
L
Chaac
12,562
546
79
3
0
433,919
0
L
He Bo
13,637
593
124
5
6
379,046
0
W
Cu Chulainn
14,088
613
95
4
4
441,490
0
W
Scylla
16,610
722
129
6
7
437,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role