Player Matchup

Chaac
Chaac
 
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,506 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 12
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 9
God Stats
1W - 0L
1,867 SR
Queue Stats
8W - 4L
1,655 Elo+
Party 1
Ymir
Ymir
MaxFluffDoggo
Ymir
Level 7
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 8L
1,566 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,593 Elo+

VS

Team Averages
Level 13
1,436 SR
1,558 Elo+
Chang'e
Chang'e
CedricIzDead
Chang'e
Level 25
God Stats
0W - 1L
1,216 SR
Queue Stats
29W - 31L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
CornlKrnitas
Heimdallr
Level 15
God Stats
1W - 2L
1,261 SR
Queue Stats
21W - 24L
1,391 Elo+
Solo
Cerberus
Cerberus
LordSniperVX
Cerberus
Level 7
God Stats
2W - 1L
1,624 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Nemesis
Nemesis
bennyboy19900
Nemesis
Level 8
God Stats
6W - 4L
1,580 SR
Queue Stats
10W - 9L
1,523 Elo+
Party 2
Pele
Pele
crimsonblade606
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 4 / 22
16,349
908
22,011
22,890
16,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
 
Medusa
20
14 / 6 / 14
17,860
992
42,193
29,588
8,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
 
Thoth
20
10 / 4 / 19
17,857
992
38,021
15,432
4,274
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
 
Yemoja
20
6 / 4 / 28
17,612
978
29,973
26,164
22,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 3 / 18
15,125
840
12,343
28,092
23,348
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CedricIzDead
Chang'e
20
0 / 6 / 15
15,119
840
21,879
28,867
15,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
CornlKrnitas
Heimdallr
20
3 / 7 / 13
15,723
874
20,554
27,647
18,315
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
LordSniperVX
Cerberus
20
2 / 8 / 11
15,379
854
15,634
32,122
39,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
20
9 / 4 / 7
17,220
957
30,749
34,868
16,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 10 / 11
17,375
965
25,674
28,876
14,946
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
77
35
Kills
20
21
Deaths
35
101
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
22
3.75
W
Medusa
 
Medusa
14
6
14
3.5
W
Thoth
 
Thoth
10
4
19
4.88
W
Yemoja
 
Yemoja
6
4
28
5
L
Chang'e
CedricIzDead
Chang'e
0
6
15
1.25
L
Heimdallr
CornlKrnitas
Heimdallr
3
7
13
1.36
L
Cerberus
LordSniperVX
Cerberus
2
8
11
0.94
W
1
3
18
3.33
L
Nemesis
9
4
7
3.13
L
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,541
Damage
114,490
122,166
Taken
152,380
75,679
Mitigated
103,611
30,239
Healing
30,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,011
4,694
0
6,323
22,890
16,827
0
5,358
16,045
0
51,105
W
Medusa
 
Medusa
42,193
27,042
0
8,563
29,588
8,919
0
9,661
19,927
0
62,631
W
Thoth
 
Thoth
38,021
386
346
139
15,432
4,274
0
3,646
11,786
77,753
0
W
Yemoja
 
Yemoja
29,973
5,588
8,989
2,388
26,164
22,311
0
10,997
15,163
50,038
0
L
Chang'e
CedricIzDead
Chang'e
21,879
2,120
10,428
10,278
28,867
15,171
0
14,066
14,801
51,164
0
L
Heimdallr
CornlKrnitas
Heimdallr
20,554
6,880
0
0
27,647
18,315
0
13,855
13,792
0
54,017
L
Cerberus
LordSniperVX
Cerberus
15,634
84
175
5,098
32,122
39,134
0
18,913
13,209
33,649
0
W
12,343
1,020
0
3,491
28,092
23,348
0
7,851
20,241
40,060
0
L
Nemesis
30,749
18,107
0
2,970
34,868
16,045
0
16,156
18,712
0
47,550
L
25,674
5,377
0
1,120
28,876
14,946
0
17,347
11,529
0
73,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,803
Gold Earned
80,816
314
Minions Killed
344
5
Camps Cleared
9
1,645,338
Distance Traveled
1,653,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,349
908
61
3
1
337,291
0
W
Medusa
17,860
992
34
2
2
299,727
0
W
Thoth
17,857
992
88
5
1
364,592
0
W
Yemoja
17,612
978
42
2
1
371,314
0
L
Chang'e
15,119
840
80
4
0
356,892
0
L
Heimdallr
15,723
874
66
4
0
290,232
0
L
Cerberus
15,379
854
60
3
1
286,615
0
W
Ymir
15,125
840
89
5
0
272,414
0
L
Nemesis
17,220
957
25
1
2
384,914
0
L
Pele
17,375
965
113
6
6
335,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role