Player Matchup

Ymir
Ymir
DoomControl247
Ymir
Level 23
God Stats
7W - 11L
1,536 SR
Queue Stats
27W - 49L
1,332 Elo+
Party 2
The Morrigan
The Morrigan
ll Grape II
The Morrigan
Level 36
God Stats
1W - 4L
1,296 SR
Queue Stats
110W - 116L
1,379 Elo+
Solo
Heimdallr
Heimdallr
warf1ght3r616
Heimdallr
Level 36
God Stats
2W - 8L
1,393 SR
Queue Stats
17W - 26L
1,283 Elo+
Party 2
Team Averages
Level 32
1,408 SR
1,331 Elo+

VS

Team Averages
Level 40
1,529 SR
1,402 Elo+
Hachiman
Hachiman
SGT_ArciesCR
Hachiman
Level 16
God Stats
3W - 1L
1,652 SR
Queue Stats
18W - 19L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
SGT_Lethal08
Ah Puch
Level 65
God Stats
9W - 7L
1,435 SR
Queue Stats
205W - 217L
1,492 Elo+
Party 1
Odin
Odin
xswagsmgprox
Odin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,633
663
3,754
11,029
4,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
ll Grape II
The Morrigan
8
2 / 6 / 2
6,993
699
2,689
7,280
2,120
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
warf1ght3r616
Heimdallr
7
0 / 6 / 2
5,764
576
4,018
9,638
3,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SGT_ArciesCR
Hachiman
11
7 / 0 / 9
8,938
894
6,818
5,511
1,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
SGT_Lethal08
Ah Puch
11
3 / 2 / 9
8,179
818
9,571
4,951
1,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 2 / 10
9,877
988
7,346
7,219
2,830
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Hachiman
SGT_ArciesCR
Hachiman
7
0
9
11.5
W
Ah Puch
SGT_Lethal08
Ah Puch
3
2
9
3.75
L
The Morrigan
ll Grape II
The Morrigan
2
6
2
0.5
L
Heimdallr
warf1ght3r616
Heimdallr
0
6
2
0.17
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,461
Damage
23,735
27,947
Taken
17,681
10,026
Mitigated
6,352
1,824
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,754
483
0
1,018
11,029
4,047
0
4,248
6,781
15,348
0
W
Hachiman
SGT_ArciesCR
Hachiman
6,818
4,415
0
256
5,511
1,752
1,676
1,495
4,016
0
17,654
W
Ah Puch
SGT_Lethal08
Ah Puch
9,571
505
0
736
4,951
1,770
724
2,426
2,525
31,674
0
L
The Morrigan
ll Grape II
The Morrigan
2,689
188
0
0
7,280
2,120
0
2,779
4,490
5,593
981
L
Heimdallr
warf1ght3r616
Heimdallr
4,018
1,494
294
512
9,638
3,859
0
2,703
6,935
0
9,951
W
7,346
3,656
270
625
7,219
2,830
218
2,677
4,542
0
13,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
26,994
48
Minions Killed
96
2
Camps Cleared
5
439,270
Distance Traveled
544,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,633
663
33
3
1
144,311
2
W
Hachiman
8,938
894
24
2
1
175,771
0
W
Ah Puch
8,179
818
52
5
3
169,791
0
L
The Morrigan
6,993
699
7
1
0
144,355
0
L
Heimdallr
5,764
576
8
1
1
150,604
0
W
Odin
9,877
988
20
2
1
198,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role