Player Matchup

Cernunnos
Cernunnos
Cthulhu Minion
Cernunnos
Level 88
God Stats
40W - 25L
1,562 SR
Queue Stats
88W - 75L
1,492 Elo+
Party 1
Yemoja
Yemoja
MegaChimecho
Yemoja
Level 38
God Stats
9W - 22L
1,385 SR
Queue Stats
84W - 83L
1,533 Elo+
Party 3
Ah Puch
Ah Puch
Mystic529
Ah Puch
Level 22
God Stats
18W - 29L
1,342 SR
Queue Stats
33W - 70L
1,223 Elo+
Party 1
Chang'e
Chang'e
TOG_Slippy
Chang'e
Level 49
God Stats
5W - 5L
1,440 SR
Queue Stats
146W - 131L
1,553 Elo+
Party 3
Apollo
Apollo
TPmax
Apollo
Level 90
God Stats
0W - 2L
1,319 SR
Queue Stats
13W - 7L
1,629 Elo+
Party 1
Team Averages
Level 57
1,410 SR
1,486 Elo+

VS

Team Averages
Level 84
1,675 SR
1,688 Elo+
Kali
Kali
Da Jamaicans
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,784 Elo+
Party 2
Pele
Pele
Moist And Soft
Pele
Level 149
God Stats
3W - 0L
1,726 SR
Queue Stats
52W - 34L
1,695 Elo+
Party 2
Chaac
Chaac
OSO Fiji
Chaac
Level 16
God Stats
6W - 0L
1,815 SR
Queue Stats
14W - 6L
1,704 Elo+
Party 2
Arachne
Arachne
PostMelons
Arachne
Level 128
God Stats
4W - 0L
1,758 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 2
Discordia
Discordia
Rokkr Skoll
Discordia
Level 125
God Stats
1W - 0L
1,574 SR
Queue Stats
27W - 20L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cthulhu Minion
Cernunnos
18
3 / 5 / 4
12,803
915
13,122
19,376
7,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
1 / 4 / 4
12,919
923
10,815
17,835
8,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Mystic529
Ah Puch
18
0 / 13 / 5
12,003
857
11,672
30,206
9,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TOG_Slippy
Chang'e
19
1 / 9 / 7
12,226
873
19,023
28,551
8,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
TPmax
Apollo
18
4 / 9 / 4
12,633
902
16,726
22,786
8,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 14
14,587
1,042
13,264
15,833
7,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 0 / 12
15,811
1,129
27,792
14,729
6,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
OSO Fiji
Chaac
20
0 / 4 / 25
13,381
956
12,083
20,086
24,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
PostMelons
Arachne
20
9 / 3 / 19
14,371
1,027
13,423
19,459
9,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rokkr Skoll
Discordia
20
6 / 0 / 21
14,733
1,052
47,188
9,470
3,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
9
Kills
40
40
Deaths
9
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cthulhu Minion
Cernunnos
3
5
4
1
W
11
2
14
9
L
Yemoja
1
4
4
0.75
W
14
0
12
20
L
Ah Puch
Mystic529
Ah Puch
0
13
5
0.19
W
Chaac
OSO Fiji
Chaac
0
4
25
3.13
W
Arachne
PostMelons
Arachne
9
3
19
6.17
W
Discordia
Rokkr Skoll
Discordia
6
0
21
16.5
L
Chang'e
TOG_Slippy
Chang'e
1
9
7
0.5
L
Apollo
TPmax
Apollo
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,358
Damage
113,750
118,754
Taken
79,577
42,229
Mitigated
51,282
25,703
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cthulhu Minion
Cernunnos
13,122
5,449
383
1,379
19,376
7,056
0
9,200
10,176
0
38,000
W
13,264
6,125
0
4,862
15,833
7,345
0
7,883
7,950
0
26,744
L
Yemoja
10,815
1,418
6,467
3,289
17,835
8,996
0
10,208
7,627
30,002
0
W
27,792
9,454
0
1,401
14,729
6,716
0
7,835
6,894
0
60,301
L
Ah Puch
Mystic529
Ah Puch
11,672
521
118
1,989
30,206
9,362
0
10,012
20,194
38,866
0
W
Chaac
OSO Fiji
Chaac
12,083
1,305
0
5,658
20,086
24,302
0
11,237
8,849
0
39,531
W
Arachne
PostMelons
Arachne
13,423
7,480
0
3,552
19,459
9,350
0
9,027
10,432
0
21,414
W
Discordia
Rokkr Skoll
Discordia
47,188
610
0
0
9,470
3,569
0
5,528
3,942
87,121
0
L
Chang'e
TOG_Slippy
Chang'e
19,023
1,283
4,921
5,971
28,551
8,224
0
11,479
17,072
46,966
0
L
Apollo
TPmax
Apollo
16,726
10,609
0
1,186
22,786
8,591
0
6,289
16,497
0
46,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
72,883
303
Minions Killed
285
6
Camps Cleared
14
1,163,056
Distance Traveled
1,412,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,803
915
54
4
3
213,776
0
W
Kali
14,587
1,042
23
2
0
319,613
0
L
Yemoja
12,919
923
32
2
0
215,186
0
W
Pele
15,811
1,129
73
5
6
291,836
0
L
Ah Puch
12,003
857
77
6
2
216,868
0
W
Chaac
13,381
956
64
5
0
223,728
0
W
Arachne
14,371
1,027
26
2
2
291,276
0
W
Discordia
14,733
1,052
99
7
6
286,231
0
L
Chang'e
12,226
873
71
5
0
264,549
0
L
Apollo
12,633
902
69
5
1
252,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role