Player Matchup

Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BeyondSpacey
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Arachne
Arachne
hogwildhick
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,549 Elo+
Party 3
Team Averages
Level 56
1,500 SR
1,516 Elo+

VS

Team Averages
Level 37
1,447 SR
1,440 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 27
God Stats
1W - 0L
1,234 SR
Queue Stats
8W - 5L
1,618 Elo+
Solo
Agni
Agni
AxiosSplicer
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 1
Artio
Artio
FallTale-
Artio
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
FutanaríLover
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
Set
Set
gregdeboss5729
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
12 / 8 / 5
12,594
840
11,135
15,694
5,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
 
Merlin
20
4 / 5 / 10
11,991
799
22,325
10,695
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
18
2 / 7 / 10
11,580
772
10,038
18,543
23,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
BeyondSpacey
Hachiman
16
1 / 6 / 5
9,583
639
6,808
10,596
2,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
hogwildhick
Arachne
15
1 / 8 / 9
9,551
637
4,655
13,875
4,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 5 / 13
11,310
754
7,225
11,359
4,377
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 3 / 14
12,422
828
15,505
12,648
4,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
FallTale-
Artio
19
6 / 4 / 18
12,692
846
12,546
19,335
20,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cabrakan
20
7 / 6 / 16
13,087
872
16,793
21,214
11,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
6 / 4 / 16
11,702
780
5,350
11,006
4,976
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
20
Kills
34
34
Deaths
22
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
12
8
5
1.81
L
Merlin
 
Merlin
4
5
10
1.8
L
Kuzenbo
 
Kuzenbo
2
7
10
1
W
Hun Batz
 
Hun Batz
5
5
13
2.3
W
10
3
14
5.67
L
Hachiman
BeyondSpacey
Hachiman
1
6
5
0.58
W
Artio
FallTale-
Artio
6
4
18
3.75
W
Cabrakan
7
6
16
2.5
W
6
4
16
3.5
L
Arachne
hogwildhick
Arachne
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
57,419
69,403
Taken
75,562
40,305
Mitigated
46,093
12,396
Healing
30,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,135
2,317
2,068
1,361
15,694
5,708
671
10,608
5,086
0
16,180
L
Merlin
 
Merlin
22,325
658
1,315
1,143
10,695
3,634
1,432
8,083
2,612
56,650
0
L
Kuzenbo
 
Kuzenbo
10,038
2,049
882
2,779
18,543
23,704
938
8,056
10,487
17,398
0
W
Hun Batz
 
Hun Batz
7,225
617
724
914
11,359
4,377
3,013
5,069
5,840
0
20,838
W
15,505
585
1,022
3,011
12,648
4,353
788
6,670
5,805
45,355
0
L
Hachiman
BeyondSpacey
Hachiman
6,808
5,528
0
727
10,596
2,966
338
7,853
2,743
0
18,745
W
Artio
FallTale-
Artio
12,546
517
5,308
7,746
19,335
20,765
173
6,304
12,671
23,065
0
W
Cabrakan
16,793
780
3,335
5,857
21,214
11,622
818
9,578
11,156
42,328
0
W
5,350
2,305
1,462
1,224
11,006
4,976
1,246
4,742
5,876
0
14,915
L
Arachne
hogwildhick
Arachne
4,655
2,432
285
1,836
13,875
4,293
0
10,244
3,631
0
10,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,299
Gold Earned
61,213
133
Minions Killed
185
0
Camps Cleared
0
1,175,069
Distance Traveled
1,343,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,594
840
13
1
0
243,748
0
L
Merlin
11,991
799
77
5
0
236,560
0
L
Kuzenbo
11,580
772
11
1
0
241,897
0
W
Hun Batz
11,310
754
35
2
0
253,612
0
W
Agni
12,422
828
49
3
0
261,883
0
L
Hachiman
9,583
639
22
1
0
234,115
0
W
Artio
12,692
846
23
2
0
280,062
0
W
Cabrakan
13,087
872
52
3
0
238,332
0
W
Set
11,702
780
26
2
0
310,036
0
L
Arachne
9,551
637
10
1
0
218,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role