Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlchemySL
Neith
Level 25
God Stats
8W - 9L
1,599 SR
Queue Stats
24W - 31L
1,432 Elo+
Solo
Fenrir
Fenrir
Elustag
Fenrir
Level 23
God Stats
2W - 6L
1,453 SR
Queue Stats
24W - 24L
1,496 Elo+
Solo
Jormungandr
Jormungandr
SlipperyJon
Jormungandr
Level 17
God Stats
1W - 2L
1,373 SR
Queue Stats
4W - 7L
1,363 Elo+
Solo
The Morrigan
The Morrigan
siftdeath
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,424 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,443 Elo+

VS

Team Averages
Level 47
1,459 SR
1,486 Elo+
Bastet
Bastet
Armitron1
Bastet
Level 103
God Stats
7W - 5L
1,623 SR
Queue Stats
278W - 255L
1,534 Elo+
Party 2
Scylla
Scylla
BigFacts4
Scylla
Level 11
God Stats
12W - 11L
1,398 SR
Queue Stats
17W - 21L
1,374 Elo+
Party 2
Artemis
Artemis
ExtraTh1cc
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
LockOmally
King Arthur
Level 108
God Stats
2W - 3L
1,124 SR
Queue Stats
126W - 124L
1,573 Elo+
Party 1
Janus
Janus
Quncle
Janus
Level 14
God Stats
5W - 3L
1,649 SR
Queue Stats
9W - 14L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
1 / 5 / 11
13,024
930
13,806
20,135
7,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
AlchemySL
Neith
20
3 / 4 / 10
13,701
979
16,875
20,526
7,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Elustag
Fenrir
19
4 / 13 / 7
13,184
942
14,722
29,919
18,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SlipperyJon
Jormungandr
20
3 / 7 / 10
14,324
1,023
16,788
33,311
36,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Morrigan
siftdeath
The Morrigan
18
3 / 13 / 3
13,214
944
12,429
18,990
5,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Armitron1
Bastet
20
15 / 1 / 15
16,222
1,159
28,380
13,332
6,194
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
BigFacts4
Scylla
20
8 / 0 / 17
14,704
1,050
14,907
5,599
2,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
ExtraTh1cc
Artemis
20
12 / 4 / 16
16,542
1,182
37,045
22,735
10,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LockOmally
King Arthur
20
3 / 6 / 24
13,854
990
19,228
24,588
34,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Quncle
Janus
20
4 / 3 / 20
14,175
1,013
16,904
13,752
5,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
14
Kills
42
42
Deaths
14
41
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
11
1.3
L
Neith
AlchemySL
Neith
3
4
10
2
W
Bastet
Armitron1
Bastet
15
1
15
22.5
W
Scylla
BigFacts4
Scylla
8
0
17
16.5
L
Fenrir
Elustag
Fenrir
4
13
7
0.58
W
Artemis
ExtraTh1cc
Artemis
12
4
16
5
W
King Arthur
LockOmally
King Arthur
3
6
24
2.5
W
Janus
Quncle
Janus
4
3
20
4.67
L
Jormungandr
SlipperyJon
Jormungandr
3
7
10
1.14
L
The Morrigan
siftdeath
The Morrigan
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,620
Damage
116,464
122,881
Taken
80,006
75,671
Mitigated
58,662
15,811
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,806
9,151
0
0
20,135
7,167
0
6,047
14,088
0
54,818
L
Neith
AlchemySL
Neith
16,875
9,721
0
3,535
20,526
7,862
0
3,424
17,102
0
40,812
W
Bastet
Armitron1
Bastet
28,380
5,990
0
573
13,332
6,194
0
5,833
7,499
0
59,433
W
Scylla
BigFacts4
Scylla
14,907
609
22
38
5,599
2,340
0
2,175
3,424
33,391
0
L
Fenrir
Elustag
Fenrir
14,722
4,807
1,065
2,785
29,919
18,419
0
9,954
19,779
1,126
30,620
W
Artemis
ExtraTh1cc
Artemis
37,045
24,564
0
4,656
22,735
10,730
0
6,958
15,777
0
80,115
W
King Arthur
LockOmally
King Arthur
19,228
2,116
0
3,075
24,588
34,062
0
7,141
17,447
8
46,633
W
Janus
Quncle
Janus
16,904
1,520
5
386
13,752
5,336
0
6,003
7,749
42,475
0
L
Jormungandr
SlipperyJon
Jormungandr
16,788
2,569
2,491
5,735
33,311
36,490
0
8,649
24,662
51,529
0
L
The Morrigan
siftdeath
The Morrigan
12,429
2,407
0
200
18,990
5,733
0
3,737
15,165
30,869
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,447
Gold Earned
75,497
289
Minions Killed
321
5
Camps Cleared
12
1,262,344
Distance Traveled
1,433,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,024
930
102
7
1
284,414
0
L
Neith
13,701
979
72
5
0
210,444
0
W
Bastet
16,222
1,159
82
6
3
301,720
0
W
Scylla
14,704
1,050
45
3
0
291,434
0
L
Fenrir
13,184
942
29
2
0
279,081
0
W
Artemis
16,542
1,182
84
6
7
236,751
0
W
King Arthur
13,854
990
44
3
2
304,232
0
W
Janus
14,175
1,013
66
5
0
299,351
0
L
Jormungandr
14,324
1,023
39
3
1
249,391
1
L
The Morrigan
13,214
944
47
3
3
239,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role