Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
5W - 5L
1,534 SR
Queue Stats
104W - 119L
1,409 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 84
God Stats
5W - 6L
1,473 SR
Queue Stats
230W - 279L
1,423 Elo+
Party 1
Nox
Nox
Rerackflip
Nox
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
190W - 192L
1,542 Elo+
Party 1
Bellona
Bellona
Shamefuldispray
Bellona
Level 48
God Stats
4W - 11L
1,354 SR
Queue Stats
159W - 195L
1,434 Elo+
Solo
Hachiman
Hachiman
thecasualmonkey
Hachiman
Level 29
God Stats
10W - 11L
1,555 SR
Queue Stats
94W - 103L
1,511 Elo+
Party 1
Team Averages
Level 70
1,533 SR
1,464 Elo+

VS

Team Averages
Level 58
1,665 SR
1,499 Elo+
Mercury
Mercury
BMAD
Mercury
Level 89
God Stats
1W - 0L
1,669 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Finalshock
Chaac
Level 37
God Stats
3W - 2L
1,678 SR
Queue Stats
8W - 7L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Poogedocter
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,620 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Poogeman
Kumbhakarna
Level 35
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
halfrican
Kukulkan
Level 87
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
0 / 12 / 2
12,636
395
13,020
25,232
17,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
 
Awilix
20
3 / 11 / 5
15,242
476
13,580
32,449
14,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 2
16,372
512
18,540
22,450
10,461
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 4 / 2
12,836
401
12,440
26,984
32,686
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
18
1 / 8 / 5
12,297
384
10,763
27,215
9,269
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BMAD
Mercury
20
18 / 6 / 10
19,388
606
25,820
28,632
10,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
2 / 1 / 14
16,429
513
12,022
19,088
26,998
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Poogedocter
Ah Muzen Cab
20
12 / 2 / 12
17,697
553
26,334
18,517
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Poogeman
Kumbhakarna
20
2 / 2 / 20
15,277
477
11,580
25,133
29,442
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
halfrican
Kukulkan
20
6 / 3 / 22
16,443
514
38,160
16,973
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
13
Kills
40
40
Deaths
14
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
12
2
0.08
L
Awilix
 
Awilix
3
11
5
0.5
W
Mercury
BMAD
Mercury
18
6
10
3.83
W
Chaac
2
1
14
9
W
Ah Muzen Cab
Poogedocter
Ah Muzen Cab
12
2
12
9
W
Kumbhakarna
Poogeman
Kumbhakarna
2
2
20
6
L
9
5
2
2
L
0
4
2
0.25
W
Kukulkan
halfrican
Kukulkan
6
3
22
5.67
L
Hachiman
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
113,916
134,330
Taken
108,343
84,532
Mitigated
81,253
37,829
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,020
1,283
7,223
8,085
25,232
17,840
0
8,422
16,810
96,855
0
L
Awilix
 
Awilix
13,580
4,765
0
5,176
32,449
14,276
0
12,296
20,153
0
123,927
W
Mercury
BMAD
Mercury
25,820
16,488
0
9,276
28,632
10,455
1,198
10,486
18,146
0
128,619
W
Chaac
12,022
2,638
0
9,631
19,088
26,998
4,605
4,985
14,103
0
100,548
W
Ah Muzen Cab
Poogedocter
Ah Muzen Cab
26,334
11,147
0
5,555
18,517
7,468
2,712
5,604
12,913
0
154,424
W
Kumbhakarna
Poogeman
Kumbhakarna
11,580
688
0
1,092
25,133
29,442
582
9,358
15,775
36,608
1,533
L
18,540
700
0
3,745
22,450
10,461
1,684
8,195
14,255
98,050
0
L
12,440
1,391
590
8,949
26,984
32,686
920
10,384
16,600
0
81,050
W
Kukulkan
halfrican
Kukulkan
38,160
4,209
1,697
7,248
16,973
6,890
2,022
5,865
11,108
110,184
0
L
Hachiman
10,763
4,153
0
4,061
27,215
9,269
325
10,031
17,184
0
62,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,383
Gold Earned
85,234
766
Minions Killed
626
0
Camps Cleared
0
2,804,118
Distance Traveled
3,317,941
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,636
395
169
5
0
519,992
4
L
Awilix
15,242
476
183
6
0
575,871
0
W
Mercury
19,388
606
112
4
0
704,088
0
W
Chaac
16,429
513
150
5
0
670,308
0
W
Ah Muzen Cab
17,697
553
203
6
0
623,418
2
W
Kumbhakarna
15,277
477
33
1
0
664,911
0
L
Nox
16,372
512
163
5
0
598,685
7
L
Bellona
12,836
401
125
4
0
567,359
0
W
Kukulkan
16,443
514
128
4
0
655,216
0
L
Hachiman
12,297
384
126
4
0
542,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role