Player Matchup

Yemoja
Yemoja
Cherones_
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,426 Elo+
Party 1
Da Ji
Da Ji
MAJOR_PINGOUIN76
Da Ji
Level 155
God Stats
3W - 1L
1,779 SR
Queue Stats
236W - 257L
1,518 Elo+
Solo
Hera
Hera
OXANNA__
Hera
Level 129
God Stats
6W - 0L
1,881 SR
Queue Stats
93W - 90L
1,482 Elo+
Party 1
Thor
Thor
RaZerS_DroGba
Thor
Level 126
God Stats
2W - 0L
1,691 SR
Queue Stats
83W - 67L
1,497 Elo+
Party 1
Cupid
Cupid
RarerS-reus-8
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,512 Elo+
Party 1
Team Averages
Level 96
1,670 SR
1,487 Elo+

VS

Team Averages
Level 128
1,506 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Asaf4099
Scylla
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
91W - 106L
1,391 Elo+
Solo
Nox
Nox
Bobattack
Nox
Level 148
God Stats
0W - 2L
1,238 SR
Queue Stats
45W - 26L
1,644 Elo+
Party 2
Zeus
Zeus
Hørmen
Zeus
Level 146
God Stats
4W - 1L
1,752 SR
Queue Stats
70W - 46L
1,607 Elo+
Party 2
Thanatos
Thanatos
MoiioM
Thanatos
Level 160
God Stats
1W - 1L
1,777 SR
Queue Stats
82W - 78L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cherones_
Yemoja
20
0 / 5 / 20
12,614
601
11,444
30,662
29,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 5 / 11
14,957
712
14,371
21,681
18,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
20
10 / 4 / 15
17,022
811
43,860
17,728
10,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 8 / 14
12,990
619
16,545
22,153
9,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 9 / 12
14,013
667
8,156
21,956
9,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
1 / 6 / 20
12,439
592
14,131
25,402
15,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Asaf4099
Scylla
9
1 / 5 / 5
9,556
455
1,921
5,870
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 20
15,002
714
21,873
21,295
8,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Hørmen
Zeus
20
10 / 9 / 14
14,027
668
43,831
23,137
11,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MoiioM
Thanatos
20
12 / 7 / 11
14,124
673
17,886
27,771
11,186
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
101
30
Kills
31
31
Deaths
30
72
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
20
1.83
L
Scylla
Asaf4099
Scylla
1
5
5
0.7
L
7
3
20
5.67
W
Yemoja
Cherones_
Yemoja
0
5
20
2
L
Zeus
Hørmen
Zeus
10
9
14
1.89
W
10
5
11
3.1
L
Thanatos
MoiioM
Thanatos
12
7
11
2.5
W
Hera
10
4
15
4.38
W
5
8
14
1.5
W
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,376
Damage
99,642
114,180
Taken
103,475
77,010
Mitigated
48,008
55,172
Healing
60,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,131
1,907
15,916
10,920
25,402
15,579
873
16,433
8,969
33,844
0
L
Scylla
Asaf4099
Scylla
1,921
97
270
294
5,870
1,456
0
2,398
3,472
5,008
0
L
21,873
1,355
3,991
6,382
21,295
8,352
648
13,358
7,937
58,367
0
W
Yemoja
Cherones_
Yemoja
11,444
1,808
18,882
9,150
30,662
29,297
618
20,674
9,988
26,199
0
L
Zeus
Hørmen
Zeus
43,831
2,296
1,618
4,900
23,137
11,435
702
10,103
13,034
69,061
0
W
14,371
2,236
2,163
4,718
21,681
18,259
1,370
14,327
7,354
0
24,393
L
Thanatos
MoiioM
Thanatos
17,886
2,971
1,040
14,810
27,771
11,186
506
13,012
14,759
0
36,326
W
Hera
43,860
9,204
5,182
3,700
17,728
10,843
938
13,618
4,110
87,424
0
W
16,545
2,790
1,648
3,674
22,153
9,436
564
16,378
5,775
0
22,525
W
8,156
4,710
4,302
1,753
21,956
9,175
1,157
16,759
5,197
0
28,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,596
Gold Earned
65,148
180
Minions Killed
193
0
Camps Cleared
0
1,762,617
Distance Traveled
1,524,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,439
592
29
1
0
373,422
0
L
Scylla
9,556
455
5
0
0
105,049
0
L
Nox
15,002
714
74
4
0
339,808
0
W
Yemoja
12,614
601
24
1
0
375,205
0
L
Zeus
14,027
668
51
2
0
295,978
0
W
Da Ji
14,957
712
17
1
0
333,766
0
L
Thanatos
14,124
673
34
2
0
410,611
0
W
Hera
17,022
811
90
4
0
392,899
0
W
Thor
12,990
619
10
0
0
327,580
0
W
Cupid
14,013
667
39
2
0
333,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role