Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CRAZY POPCORN50
Tyr
Level 49
God Stats
1W - 2L
1,424 SR
Queue Stats
36W - 24L
1,397 Elo+
Solo
Hel
Hel
Sebas9991
Hel
Level 55
God Stats
0W - 2L
1,339 SR
Queue Stats
103W - 102L
1,481 Elo+
Solo
Team Averages
Level 70
1,421 SR
1,460 Elo+

VS

Team Averages
Level 89
1,461 SR
1,366 Elo+
Hachiman
Hachiman
DISMENIEU
Hachiman
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,327 Elo+
Solo
Bastet
Bastet
SixMaster
Bastet
Level 121
God Stats
4W - 3L
1,600 SR
Queue Stats
298W - 356L
1,443 Elo+
Solo
Hera
Hera
zheiyess
Hera
Level 88
God Stats
1W - 2L
1,283 SR
Queue Stats
57W - 81L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 5 / 4
12,324
770
8,081
17,403
17,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 6 / 2
11,122
695
7,100
18,131
7,839
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 5
10,455
653
7,502
10,770
1,898
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DISMENIEU
Hachiman
4
0 / 0 / 0
7,940
496
0
0
0
Bastet
SixMaster
Bastet
15
7 / 7 / 7
13,763
860
20,999
17,268
6,736
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
16
8 / 5 / 7
14,314
895
14,784
13,080
4,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
15
15
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
5
4
1.4
L
4
6
2
0.83
W
Hachiman
DISMENIEU
Hachiman
0
0
0
0
L
3
4
5
1.38
W
Bastet
SixMaster
Bastet
7
7
7
1.5
W
Hera
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
35,783
46,304
Taken
30,348
26,968
Mitigated
11,515
19,224
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,081
409
707
5,328
17,403
17,231
747
5,586
11,817
31,701
0
L
7,100
1,525
0
3,967
18,131
7,839
1,280
6,049
12,082
0
30,254
W
Hachiman
DISMENIEU
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
7,502
1,199
4,321
4,901
10,770
1,898
431
3,655
7,115
33,896
0
W
Bastet
SixMaster
Bastet
20,999
6,426
0
998
17,268
6,736
714
8,540
8,728
0
44,166
W
Hera
14,784
4,659
0
1,961
13,080
4,779
1,449
7,585
5,495
62,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
36,017
157
Minions Killed
127
9
Camps Cleared
4
720,219
Distance Traveled
562,355
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,324
770
45
3
2
279,934
0
L
Tyr
11,122
695
53
3
2
251,871
0
W
Hachiman
7,940
496
0
0
0
0
0
L
Hel
10,455
653
59
4
5
188,414
0
W
Bastet
13,763
860
37
2
2
279,088
0
W
Hera
14,314
895
90
6
2
283,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role